SCP: Secret Laboratory

SCP: Secret Laboratory

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Skessler Feb 3, 2018 @ 3:46pm
Mac version?
Just asking
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Showing 1-8 of 8 comments
Codsy Feb 3, 2018 @ 4:11pm 
It is not a priority
Skessler Feb 3, 2018 @ 6:52pm 
Originally posted by SCP:SL Codsworthless:
It is not a priority
Does that mean that there will be a Mac version eventually?
Codsy Feb 3, 2018 @ 7:46pm 
Originally posted by Skessler:
Originally posted by SCP:SL Codsworthless:
It is not a priority
Does that mean that there will be a Mac version eventually?
Not likely. Especially considering that MacOS, and their hardware isn't really meant for gaming
Skessler Feb 4, 2018 @ 3:29pm 
Originally posted by SCP:SL Codsworthless:
Originally posted by Skessler:
Does that mean that there will be a Mac version eventually?
Not likely. Especially considering that MacOS, and their hardware isn't really meant for gaming
It actually depends on the quality of the port (but yes, they’re not designed for gaming). However, the game uses the Unity engine, wich is actually mac native. So a port could be easely done, but I can agree with you guys that it isn’t a priority.

EDIT: And come on, not like the game has the most advanced graphics in the world. Mac can run HL2, a game with the source engine, one of the ♥♥♥♥♥♥♥♥♥ and most outdated game engines out there now, porting games with Unity is literally just some clicks. Game could even be on consoles, it’s very easy.
Last edited by Skessler; Feb 4, 2018 @ 3:36pm
Creepkillpop Feb 4, 2018 @ 3:44pm 
Originally posted by Skessler:
Originally posted by SCP:SL Codsworthless:
Not likely. Especially considering that MacOS, and their hardware isn't really meant for gaming
It actually depends on the quality of the port (but yes, they’re not designed for gaming). However, the game uses the Unity engine, wich is actually mac native. So a port could be easely done, but I can agree with you guys that it isn’t a priority.

EDIT: And come on, not like the game has the most advanced graphics in the world. Mac can run HL2, a game with the source engine, one of the ♥♥♥♥♥♥♥♥♥ and most outdated game engines out there now, porting games with Unity is literally just some clicks. Game could even be on consoles, it’s very easy.
do it your self then if you know how to do it
Hurricane Feb 4, 2018 @ 3:49pm 
Originally posted by Skessler:
Originally posted by SCP:SL Codsworthless:
Not likely. Especially considering that MacOS, and their hardware isn't really meant for gaming
It actually depends on the quality of the port (but yes, they’re not designed for gaming). However, the game uses the Unity engine, wich is actually mac native. So a port could be easely done, but I can agree with you guys that it isn’t a priority.

EDIT: And come on, not like the game has the most advanced graphics in the world. Mac can run HL2, a game with the source engine, one of the ♥♥♥♥♥♥♥♥♥ and most outdated game engines out there now, porting games with Unity is literally just some clicks. Game could even be on consoles, it’s very easy.

His point isn't that it would be extremely hard, but that do to the inherent extra time needed it's not even close to a priority. They already closed suggestions because they have such a backlog. Let alone taking on another big project.
Skessler Feb 4, 2018 @ 4:05pm 
Originally posted by Creepkillpop:
do it your self then if you know how to do it
In Unity it’s pretty much checking a box after compiling. The only thing would be paying attention to the threads for bugs and stuff to update.
Maverick Feb 4, 2018 @ 4:13pm 
It's not something that is currently planned, It may come down hte line at a much later date.

Closing this for the time being as there's not much more to say regarding the subject at the moment.
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Date Posted: Feb 3, 2018 @ 3:46pm
Posts: 8