SCP: Secret Laboratory

SCP: Secret Laboratory

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Tockz Jan 19, 2018 @ 3:18pm
Server Config
Hey guys. Me and my community run the Adversary NA server, recently I was informed that other servers have "balanced" spawns. IE. 3 SCP, 3 NTF, 3 CI, 3 Sci, rest D-Class.

My server seems to only do 1 SCP, 19 D-Class. Upon death, D-Class change to either NTF, or CI with alternating spawns until the SCP is dead or contained and one one faction remains.

The config file as I'm sure you guys have seen it pretty limited, so I'm wondering how anyone is pulling off different class spawns without force_classing people every round.

Below I've posted our current config and what I BELIEVE the settings do.

GAME SETTINGS:
minimum_MTF_time_to_spawn = 280; Min how much time must past before NTF (In my case Dead DClass are spawned as NTF)

maximum_MTF_time_to_spawn = 350; Max how much time must past before NTF (In my case Dead DClass are spawned as NTF)

ci_respawn_percent = 35; (How many CI spawn in comparison to NTF, when set to 100 no ntf exist)

ci_on_start_percent = 10; (Does nothing as far as I can tell)

team_respawn_queue = 60; (once again, no noticeable difference)

server_forced_class = -1; (-1 = random) (This one is interesting. 3 = ALL SCP, leading me to believe as the name suggests, it forces all players into one role.)

map_seed = -1; (-1 = random) (seed obv.)

intercom_cooldown = 120; (obv.)

intercom_max_speech_time = 60; (obv.)

auto_round_restart_time = 10; (No sure on this one, rounds run till they end in my case)

friendly_fire = true; (obv. and yes we use FF for betrayal RP and other things.)

///////////////////////////////////

THESE SETTINGS REQUIRES THE GAME TO RESTART:
server_ip = secretples;
server_name = Adversary Community #1 discord.gg/gnv6GeC;
ban_database_folder = [appdata]/SCP Secret Laboratory/Bans;
administrator_password = secretples;
port_queue = 7777;


I've requested the source code but so far no reply.
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Showing 1-8 of 8 comments
Apex Jan 19, 2018 @ 3:48pm 
I would delete your admin password.
Nocalora Jan 19, 2018 @ 4:22pm 
Its likely the servers use a modified Assembly-CSharp.dll to customize more than the game gives you the opportunity to do so.

As with all .NET Assemblies, this is a easy feat.
Tockz Jan 19, 2018 @ 4:44pm 
Originally posted by SCP:SL The Lion:
I would delete your admin password.


I did lol. Thats not the password. Same with tserver ip, just changed them to secretples
Tockz Jan 19, 2018 @ 4:44pm 
Originally posted by Nocalora:
Its likely the servers use a modified Assembly-CSharp.dll to customize more than the game gives you the opportunity to do so.

As with all .NET Assemblies, this is a easy feat.

I'll look into that, thanks man!
Blackshato Jan 23, 2018 @ 11:24pm 
Adversary Server #4 keeps detonating nuke upon game lauch. I don't have them on discord, and I don't see their ad on the thread... so hope this gets to them shortly.
Originally posted by The Lion:
I would delete your admin password.
facepalm
Tockz Dec 25, 2018 @ 5:50pm 
Originally posted by Frindjinny6:
Originally posted by The Lion:
I would delete your admin password.
facepalm
Calm down idiot, you're replying to a post a year old, and that isn't the password. I just wrote secretples over the actual.
CaptMorocco Dec 28, 2018 @ 7:39pm 
Originally posted by ADV Tockz:
Originally posted by Frindjinny6:
facepalm
Calm down idiot, you're replying to a post a year old, and that isn't the password. I just wrote secretples over the actual.
lolllllllllllllllllllllllllllllllllll gotemmmmm
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Date Posted: Jan 19, 2018 @ 3:18pm
Posts: 8