Life is Feudal: MMO

Life is Feudal: MMO

Arrakis Apr 10, 2020 @ 11:04am
Dev News #189
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Showing 1-15 of 38 comments
Skydron Apr 10, 2020 @ 11:15am 
What about fixing the damn map? ^^ Its buggy since day 1 :-P
Wasserhans Apr 10, 2020 @ 11:22am 
great weekend =(
-L6-CEO86 Apr 10, 2020 @ 11:38am 
I am certainly not happy with this WIPE and unlike other guilds we will lose little, but I can understand that on a technical level in the management of the servers there are probably problems ...
I started playing MMO from January after a long break on YO where I played from the beta.
Some problems have always existed since then and I imagine that they are not easily solved.
The only thing I can recommend to the staff if they want to bring this game back to life is to "lighten" it because compared to other competing games it is heavy in terms of playability or too many resources are required to build buildings and structures.
Even if it is a FREE TO PLAY, the players end up getting tired and abandoning the game!
Sigurd Wolfson Apr 10, 2020 @ 11:38am 
Please => stop lying and promising. there are so many other developers that makes beatiful games and patches and fixes all alone (yes => one man developers games) that are really devoted to players - buyers. You are not one of them. The truth is that you abandoned the game long time ago and didn`t do roughly anything to make it better. I`m speaking as a player that devoted over 2500 hours to this game which could be great but instead it`s more and more annoying. So my advice - wipe yourself and be honest, especially to the players who paid you a lot when your promise was at least close to thr truth. Happy Easters and stay human... if you still can
DeusEx Apr 10, 2020 @ 11:45am 
great, our guild built our base more than a year, and now all will be wiped, so we leave this game!!!
isak Apr 10, 2020 @ 12:31pm 
dead game
Cantore Apr 10, 2020 @ 12:38pm 
Hi Devs, I've been watching you since the beta of LIF:YO, and I've played thousands of hours between the MMO and YO.
ADVICE:
- As one other player stated before, lighten your game up a LOT. If you just lightened the terraforming alone, you would have yourself a much higher player base. We ALL love to build massive castles, and fight, but it is a RARITY to find players with the tenacity to level the land out for an entire castle city for an entire month (in some cases). If you re-worked the terraforming time alone, I dare say you would have a MUCH higher player base.
- Server stability and issues between server jumps has always been an issue, and needs to be addressed, so players don't feel the loss!
- This next one was my straw that stopped me from playing: Re-work your teleport and /stuck so it doesn't allow for enemies to teleport INTO YOUR BUILDINGS OR ONTO YOUR WALLS. There's been MANY MANY reports of this, and unfortunately, you have not only NOT addressed this problem, you've flat-out denied it as a problem at all! That is outrageous.
- Lastly, if you want even MORE player base - stop focusing on the spiritual dark side of things, and start focusing on content like:
1) Various Keep 'components' (or sections) that snap together to allow for players to design their own style of keep (from small to ginormous), with various styles based on in-game factions/races.
2) Various building styles (also based on the various factions/races).
3) Horse carts that aren't stiff when pulled by a horse, and turn AFTER the horse turns, not WHEN the horse turns when being pulled.
4) A sense of gravity!!!! No more stacking round objects to the sky. No more using floating objects to jump walls!!!
5) Instead of wood left outside, how about making a wood shed building that displays more wood as logs are added? Any wood left outside a woodshed would be simply deleted from the server after a given time, just like stumps should be! (they would rot). This would save on SO MUCH SERVER RESOURCES!!! No more projecting millions of objects stacked and floating, with stumps everywhere as far as the eye can see.
6) Siege equipment would be nice - a ladder that can be knocked over and broken, a battering ram that busts the door open, but doesn't ruin the ENTIRE GATEHOUSE (causing rage quits).
7) Wall defences would be nice - burning oil, wooden logs strapped to the walls, buckets of big rocks (players could fill then use to throw down onto enemies), ballista towers to fire at distant trebuchets would be nice.

If you did MOST of these changes, your game would be VERY populated right now.. but I've suggested them before, and you've not done any of them.
Last edited by Cantore; Apr 10, 2020 @ 12:44pm
Loyan91 Apr 10, 2020 @ 1:56pm 
Ok, now a wipe.
I leave the game. Bye.
Kaizen Apr 10, 2020 @ 3:07pm 
our pve cartel leavin too, many good mmo-games already in library and more comin
GruFF Apr 10, 2020 @ 7:05pm 
тихо шифером шурша едет крыша не спеша ))))
Our guild and the whole kingdom have been running since March 2019 launch.
If the wipe is needed to improve the game, do it. The game is in beta and every player is aware that he can lose everything.
Many of the older mmo have disappeared and there have been no substitutes. Many existing ones sometimes move to new servers with the need for manual character transfer by the player. Again complete loss if you miss that.
With this wipe, the characters and their abilities will be preserved, which is the most time consuming and thanks for that.
Last edited by 🐱Amauneţ Ҏhoenix ™; Apr 10, 2020 @ 11:38pm
d___1 Apr 11, 2020 @ 12:18am 
good map wipe
SkeL Apr 11, 2020 @ 12:44am 
That's why this game is a joke, everytime they have to ♥♥♥♥♥♥♥ wipe everything.
Nebo Apr 11, 2020 @ 2:56am 
As long as you decrease the time to do some mundane actions - i could see this work.
Pete81_Fi Apr 11, 2020 @ 7:24am 
I grinded the game so many hours to get own house and few buildings and now they are going to be wiped with all inventory and money and all? If that happens I'm leaving this game. Not gonna start from beginning again 🤬
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Date Posted: Apr 10, 2020 @ 11:04am
Posts: 38