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Abilities that summon things are Whiplash, Gutspawn, Blood Offering and Reanimate I think.
Some are more "versatile" than others. I think Whiplash is the most versatile example in the list, as it lets the user select which monster is being summoned specifically, although if you're looking at demons specifically, Gutspawn is probably the most open ended.
For whiplash, the IntArg value sets a customAI to the target after it's created, so you can leave it to 0 to use a default AI behavior.
For the specialEffect, there's also "kSummonAnyDemonTier2" and "kSummonAnyDemonTier3" (Gutspawn uses "kSummonAnyDemonTier1").
I hope it helps.
What i was hoping for was more to be able to use the animation for Reanimate but have a special effect to summon a demon or different creature. So this should work perfectly thank you.
On a separate note is there currently a way to edit animations? I know the game was created using Unity but that is as far as my knowledge goes so far.
Animations: you can't add or change the art assets. As for creating spells visuals, it's not possible currently, as that data isn't exported. It's very complex and not user friendly at all, so we didn't make it an xml like most of the other data. It's something we're hoping to improve on in a next project. Current work on our next engine already has capabilities for the user to add their own graphics, so the next game should have good possibilities :)
I figured it wouldnt have been an option but doesnt hurt to ask!
Well that already sounds promising then. Hoping the game is going to be along the same veins as Fell Seal!
This is definitely one of the best spiritual successors to FFT that i have played so honestly bravo! The art style is great and the character customisation is such a brilliant idea in a game like this.
One thing i add to that is to add more colour options!
As a side-note: see this thread (and Reddit AMA link in it) for details as to 6 Eyes' plans:
https://steamcommunity.com/app/699170/discussions/0/2951502108435203457/#c2951502108435229187
No specified lists have been created. Like you said, you can look in the game files to see what exists.