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Just to be safe, I'd also like to point out it needs to be the customdata folder and not customdata_examples.
I could try modifying something other than the AP settings to see if that has any effect but for sure the AP gain ones don't seem to be working
Can you copy-paste what lines you're attempting to alter? There are multiple areas which affect AP gains. Similarly, are you ensuring that the proper header is in your document? What I mean by this, is most edits are done under the [Game] heading, and if that isn't in your document, it won't do anything.
Secondarily, perhaps enabling the Debug Mode (or just editing your savefile) could be a way of getting a ton of AP, if that's all you're trying to do.
[Game]
; AP Gains stuff.
APGainMin=9400
APGainMax=9590
ApGainVicarious=0.40
ApGainBonus=0.10
ApGainStoryBonus=1.75
ApGainMvp=0.35
ApGainBenchedRatio=0.8
ApGainBenchedVicariousRatio=0.8
Are you testing on the first couple encounters btw? The game has the first few fights locked to certain things to not incentivize "farming them". Try on map 5 or onward. Also look at the further parameters, as you might want to adjust some of them:
Back when I was first messing with the settings I had included some changes to those other AP settings but some of them I'm not 100% sure what direction they go - e.g. is the APReductionDisparityRatio a number to be set at 1 to effectively remove it, or 0? That's why I removed all that stuff when trying to test it out
Do you have multiple storage / drives on your deck?
One person said they found the solution when they found that the proper folder was on their internal storage on their Steam Deck as opposed to their additional one.
I'm not too familiar with the Steamdeck, so I can't help about the possibility of different storage enviroments and such.
A few things of note that could be useful though:
1.
Linux is case sensitive for file names, so what look like a correctly named file might not be.
Deleting the files in "customodata_examples" to force them to be re-generated by the game should output the correct "file name cases" in that folder. Then, you can copy the wanted file into your "customdata" folder, thus ensuring it has the correct cases. Then modify that file.
Note that the "stuff inside the file" is not case sensitive, just the filename itself.
2.
We're not technically using "Home > Fell Seal > customdata" as our folder. We're using what the OS reports as the folder when asked for "Environment.SpecialFolder.MyDocuments" (then adding Fell Seal/customdata), which is normally the above location. But it is conceivable that could be something else, like Conan mentioned about a user having other storage drives or changing some preferences somewhere.
Again, deleting the contents of customdata_examples to force the game to regenerate them should tell you if you're in the correct folder: if the game does NOT create new files in that folder, then it's using a different folder somehow.
Could be worth checking for error files too, just in case, but I don't think changes to the GameOptions.txt file can actually generate errors, so probably not.