Fell Seal: Arbiter's Mark

Fell Seal: Arbiter's Mark

View Stats:
Blinkicide Jan 2, 2020 @ 6:09am
Waiting and turn order
I'm not seeing any benefit to waiting (ending turn without taking action) I'm watching the turn order at the top, and see no changes when I end end turn without taking an action. Checked even i eliminated most enemies, so I could see two turns out, not seeing any changes.
< >
Showing 1-5 of 5 comments
Mechalibur Jan 2, 2020 @ 6:37am 
The turn order up top displays when your next turn will be if you DON'T take an action. It only adjust if you do take an action.
Blinkicide-

If any unit takes no “action” (you can still move, however) their next turn comes up 25% faster. So yes, you can choose to “wait” in that fashion.
Blinkicide Jan 2, 2020 @ 7:52am 
So i'm just trying to verify / see how this is occurring.

As per mechalibur's statement that the turn order at the top displays turn order assuming you "DON'T" take any action, I tried to verify his statement:

Before Kyrie's attack
https://steamcommunity.com/sharedfiles/filedetails/?id=1957217853

After Kyrie's attack
https://steamcommunity.com/sharedfiles/filedetails/?id=1957217962

The turn order there is unchanged before/after kyrie's attack. Thus, I'm not seeing what mechalibur is saying...

I think I'm catching on to how it may be implemented though. The first set of screenshots I took, I did not have back to back allies in the turn order, so the npc's got some turns, and the turn order down the line did change for some units. Hard to figure out what was due my my actions or npcs, to isolate what was happening. These are all basic attacks, early game, so no abilities that directly affect turn order. Thus, I think the "buff" just isn't factored in immediately, and is added in as time passes maybe?
The +25% faster is indeed there, just sometimes not as “noticeable” because it won’t necessarily be enough to change the order on the initiative bar at the top. Consider that the initiative bar is “who is going next”—oftentimes the amount of speed “ticks” which the next few people need can be quite small indeed, meaning that even though that hero will go 25% faster, it’s still down the line a bit, not like they’re going to cut so far ahead in line.
Blinkicide Jan 2, 2020 @ 8:23am 
okay, okay, i'm seeing it now.

As soon as you mouse over "end" you can see a character jump up in turn order if they haven't taken their action. As you say, sometimes no change, because its not enough. I was also probably moused over "end" when I was looking before, and looking to see what happened when i clicked...the jump up in turn order (if there is one) is previewed as soon as you mouse over.

.... Edit... Also noticing you will only see a jump off in there are characters in turn queue who have taken an action. If they haven't, won't see any bump up for not having taken action. For instance, at start of combat when everyone is just moving (usually) no bump in turn order.
Last edited by Blinkicide; Jan 2, 2020 @ 9:10am
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Jan 2, 2020 @ 6:09am
Posts: 5