Fell Seal: Arbiter's Mark

Fell Seal: Arbiter's Mark

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Palewing Jul 6, 2020 @ 12:45pm
Please add option to disable audio ducking
I'm enjoying the game so far, but one thing that bothers me is the heavy audio ducking that occurs when several instances of audio are playing. For instance: an attack audio effect plays, thus lowering the music volume. Please add an option to reduce or eliminate this.

This might also necessitate lowering the master volume to avoid clipping, but you could potentially either warn about this, or just put a limit on the master volume automatically.

But keep up the good work. You seem to be active in fixing the game, so that's refreshing compared to many other companies.
Originally posted by Conan The Librarian:
Palewing-

I think I may have a modding solution for you.

Go to: My Documents / Fell Seal / CustomDataExamples / GameOptions.txt

In this document, search for this:

; To how much the music volume gets lowered during spell casting (from 'current' which is 1 to this value)
MusicCastVolume=0.5

What you do is:
  1. Make a copy of GameOptions.txt and place it into your "CustomData" folder.

  2. Remove everything from the document, but keep this:

    #version 2
    [UI]
    ; To how much the music volume gets lowered during spell casting (from 'current' which is 1 to this value)
    MusicCastVolume=1.0

    As stated in the note there, if you set it to 1, it shouldn't adjust the volume.

  3. Save the document.
That should hopefully change it to what you desire.

Note that this audio feature exists to help "highlight the effect sounds of any given ability" instead of being "drowned out by music".

As always, let me know if you require assistance in arranging the above.
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A moderator of this forum has indicated that this post answers the original topic.
Palewing-

I think I may have a modding solution for you.

Go to: My Documents / Fell Seal / CustomDataExamples / GameOptions.txt

In this document, search for this:

; To how much the music volume gets lowered during spell casting (from 'current' which is 1 to this value)
MusicCastVolume=0.5

What you do is:
  1. Make a copy of GameOptions.txt and place it into your "CustomData" folder.

  2. Remove everything from the document, but keep this:

    #version 2
    [UI]
    ; To how much the music volume gets lowered during spell casting (from 'current' which is 1 to this value)
    MusicCastVolume=1.0

    As stated in the note there, if you set it to 1, it shouldn't adjust the volume.

  3. Save the document.
That should hopefully change it to what you desire.

Note that this audio feature exists to help "highlight the effect sounds of any given ability" instead of being "drowned out by music".

As always, let me know if you require assistance in arranging the above.
Last edited by Conan The Librarian; Jul 6, 2020 @ 12:55pm
Palewing Jul 6, 2020 @ 1:04pm 
Well I'll be damned, that was an easy fix. It sounds far better now. Thank you for your quick and helpful assistance.
Originally posted by Palewing:
Well I'll be damned, that was an easy fix. It sounds far better now. Thank you for your quick and helpful assistance.

Glad it worked for ya ^_^
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Date Posted: Jul 6, 2020 @ 12:45pm
Posts: 3