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As I unfortunately don't have access to the game itself atm, can you please take a closer look at the spells, I have some ideas on the situation.
1. Resistances--Note that not only are there specific elemental resists, but also the general resistance stat which reduces all magic damage done to that hero / creature. Now obviously, general resist stat works the same on all elements, but just making sure you know this so you can have all your factors on the table.
2. For the spells themselves, can you look at the spell description? I don't have this memorized (and can't check now), but do all those spells you mention say they are "Skills" or "Spells" or a mix thereof? Also, do they mention whether they target "Resist" or "Defense". Perhaps some of those spells are different offensively / defensively.
https://static.wixstatic.com/media/d50ec1_e952cb18e1374e6dadd7cecc9f2fc425~mv2.jpg/v1/fill/w_784,h_441,al_c,q_90,usm_0.66_1.00_0.01/d50ec1_e952cb18e1374e6dadd7cecc9f2fc425~mv2.webp
Just some example of the general interface I'm talking about looking at.
Gotcha. Seems that further investigation will be required. I'll do what I can when I have the ability to do so this evening. In the meantime, certainly post an update if you find further info / "the answer".
OOoooo, that would certainly account for the big difference in numbers. So the xml file says that it has scaling from mixed attack and magic, but does the ingame skill description say that? The reason why I ask is, if it's not listed ingame, then 6 Eyes should take a look at things.
MP 14 Range Self Area 5, Vert 4 Shape Cross Type Spell Vs Res"