Fell Seal: Arbiter's Mark

Fell Seal: Arbiter's Mark

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harlequinc3 Sep 5, 2018 @ 10:16am
Climbing down
This is probably a common-sense question, but none of my characters are able to climb DOWN into a hole. For example, there's a chest in an open grave, but all my characters just stand next to the grave and can't get down into it to open the chest. Is this a skill I've just not unlocked yet?
Originally posted by harlequinc3:
Originally posted by 6 Eyes Studio:
The patch should have fixed that. If you put your mouse cursor over the tile where you want to go and wait a little bit, it should switch between the 2 possible tiles.
Let us know how it works out :)

It does indeed! I play in a windowed res, so with the new "zoomed out" map, targeting is much easier, and the mouse doesn't seem to fly off the map into "space" (i.e., when selecting characters at the start of an encounter.) Plus the resolution is much sharper. BTW, very outstanding game. Well done! I've enjoyed it immensely.
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Are you using Mouse / Keyboard? If so, use the WASD controls to put the selector on the spot next to the chest. Otherwise, see today's patch notes in regards to mouse-targeting.
harlequinc3 Sep 5, 2018 @ 10:20am 
Ah, maybe it's mouse targeting. I have noticed a few sticking points where I couldn't quite select the tile I wanted. I'll see if the patch has fixed that. If not, I'll use the KB. Thanks!
6 Eyes Studio  [developer] Sep 5, 2018 @ 10:41am 
The patch should have fixed that. If you put your mouse cursor over the tile where you want to go and wait a little bit, it should switch between the 2 possible tiles.
Let us know how it works out :)
A moderator of this forum has indicated that this post answers the original topic.
harlequinc3 Sep 9, 2018 @ 8:14pm 
Originally posted by 6 Eyes Studio:
The patch should have fixed that. If you put your mouse cursor over the tile where you want to go and wait a little bit, it should switch between the 2 possible tiles.
Let us know how it works out :)

It does indeed! I play in a windowed res, so with the new "zoomed out" map, targeting is much easier, and the mouse doesn't seem to fly off the map into "space" (i.e., when selecting characters at the start of an encounter.) Plus the resolution is much sharper. BTW, very outstanding game. Well done! I've enjoyed it immensely.
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Showing 1-4 of 4 comments
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Date Posted: Sep 5, 2018 @ 10:16am
Posts: 4