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It only works with "regular healing", so things such as renew / leeching / life walk etc won't trigger it.
The developers do not want players to use it to easily power abilities like focused rage. Part of the same reasoning that led to mana leeching abilities being crippled, maximum MP being worthless, etc.
Ever since I switched to highest difficulty (except for permadeath, for now) I keep running into artificial caps, that seem designed to cripple everything that can help you deal with the 50% stat bonus enemies get.
Damn, they sure made modding in this game easy. All you gotta do is edit text files!
Indeed, if you want to change the values on that, feel free ^_^