Fell Seal: Arbiter's Mark

Fell Seal: Arbiter's Mark

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namad May 5, 2019 @ 7:25am
Possibly OP combo? Focus+Lay Waste? You usually only want to lay waste once every two turns anyways... because the mana cost is so high?
Possibly OP combo? Focus+lay waste? You usually only want to lay waste once every two turns anyways... because the mana cost is so high?

Is this unintended? (yes I realize it requires you to unlock most of the classes in the game on one character, so it is late game and compares with a lot of other strong combos)...

You can in theory lay waste once every turn with 6 movement and mana font and economy, but I'd rather use economy to spend 20 mana instead of 32 mana, which leaves room for me to use dark/holy/void or remove mana font for something like mind expert (or versatility) or simply not have to wear so many running shoes or not have to move into such a dangerous position to fullfill mana font..

This does require you to unlock both gunner and sorcerer on the same character which requires druid 5 mercenary 4 ranger 4 knight 4, which... well took me quite a while..

Is this intended? should focus maybe only work with skills and attacks (but not spells? because I don't think lay waste is supposed to deal double damage?)

side note:I actually only found this combo by accident (I was planning to give my sorcerer dual wield for double the rods, because I read somewhere that when dual wielding the bonus magic stat from both rods worked, I decided to see for myself, even though it'll be the end of the game before I have that much AP).
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Tuidjy May 5, 2019 @ 9:30am 
How is it overpowered? You are still only doing one turn worth of damage per turn.

You know what's overpowered?

Double Cast II (Cast twice per turn at full damage)
Blood Magic (Cast from hit points)
Economy (Cast at reduced cost)

Two Voidstorms on turn one. And if you want to keep it going every turn, all you need is a healer.
Last edited by Tuidjy; May 5, 2019 @ 9:31am
namad May 5, 2019 @ 9:34am 
I'm not far enough into the game to know what double cast II or blood magic are. So maybe my combo is more of a midgame combo for people who are really uptight and careful about how they weirdly allocate AP. Two voidstorms on turn one sounds epic though.
Rawr May 5, 2019 @ 9:40am 
Originally posted by Tuidjy:
How is it overpowered? You are still only doing one turn worth of damage per turn.

You know what's overpowered?

Double Cast II (Cast twice per turn at full damage)
Blood Magic (Cast from hit points)
Economy (Cast at reduced cost)

Two Voidstorms on turn one. And if you want to keep it going every turn, all you need is a healer.
May I know which class have Double Cast II and Blood Magic? Is that from secret classes? Thanks
Tuidjy May 5, 2019 @ 9:53am 
Princess has Double Cast II and Lich has Blood Magic.

You need to be a female to get the combo, but it also comes with Healing (includong mass healing) Equip All and Quicken.

Six of these can average fifteen voidstorms per turn... Although apart from story fights, maps take only two undead princesses and one turn, unless there are enemies with Evade Magic.
Last edited by Tuidjy; May 5, 2019 @ 9:54am
dbouya-

To address your initial post: Yes, this combo you're mentioning is perfectly fine. When it comes to game balance, there is a distinction between "Is this overpowered" vs. "Is this broken / exploit?". In this instance, it's perfectly within the realm of normal for how 6 Eyes designed this game. One factor which goes into these considerations is "how common is it to see this build?" Given that this involves having to learn both Sorcerer and Gunner, it's not going to be as common. Furthermore, this also necessitates having your two classes as Sorcerer and Gunner, so it's a very specific thing.

Anyway, yall have fun discussin cool combos.
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Date Posted: May 5, 2019 @ 7:25am
Posts: 5