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Rapporter et problem med oversettelse
1. When we meet the MC, he would rather have run away from Sayori ... "the sort of friend you wouldn't make these days". I wondered why these childhood friends had stopped everyday association. Maybe in middle school she was a year behind. He went on to highschool so it took Sayori a year to catch up to him. But it seems they had little association until she needs to impress Monika.
And she's clever enough to rope in Natsuki to provide the cupcakes. That's MC's motive for visiting the club - "full of beautiful girls". And Just Monika.
2. A year gap in their ages would also explain why Sayori could't keep up with him and often got hurt. As she said, MC was oblivious.
3. MC does not seem to be motivated by much, anime, a little manga but he's not much of a reader. But now he has three reasons to comtinue witth DDLC. One main but if something happens with the other two, that's OK too. Which is why he repeatedly complains they misunderstand his relationship with Sayori.
4. His glib assertion that he knows what's best for Sayori pales when she starts going downhill. There's a real Clue when day of Festival, Monika assures them missing Sayori is OK. "Everything is fine." MC asks Monika what Sayori said. Monika ignores him, continues talking about the festival. I think Natsuki had figured out MC's concern for Sayori was a facade. If you haven't got empathy, fake it.
There's more and the first take was written better. Maybe I made my case or not. This interpretation has been growing from about the second day. Now, I think MC and Monika in the void deserve each other.
Like, really? ¬_¬ I'm dense as all hell but even I'd be able to figure out not only 1) The pretty damn obvious reason I should feel like a ♥♥♥♥♥♥♥ for what I just did and 2) I sure as hell wouldn't pootle off to school the next morning like normal without even checking on her first. In fact I'm certain most people would immediately rush over afterwards to check on her.
The MC is basically a placeholder stand-in for the kind of "beta" whimpy MC you tend to get in these romance vns, and his unobtrusive personality is there to create the impression in act 1 that this is just a normal VN.
In act 2, we see the MC reacting to less and less until he ends up having no dialogue at all, and the game becomes strictly about the player instead of the player character by act 3.
This is the only VN I've ever played so I have to wonder of his character traits are "standard issue" as it were.
That is, before the game breaks down and he goes with it.
I'd like it if more VNs could make some basic different lines through choices or something. Or at least make the MCs less pointless.