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I only use lightning traps, im doing like 18k dmg per hit and every trap has like 10 or more hit.
I can enerage waves at level 10/15 and clear it easly.
do you just put all your money into lightning trap? what level is it by now ?
This right here has changed the game for me. I was struggling to progress before, but this has helped imensely.
If you want to go lightning, you'll need to hunt for loot for all those +1 to chain lightning and +XX% lightning damage.
Singularity is incredible.
Yes. lightning trap level 551+6.
Singularity is not working well, iv tried but i think that 0,0x seconds of rearm is not true... seems way to high the time to rearm and the enemy can pass my "only trap".
swiftness level 274, cutting edge level 180. my way to clear all the stage easly.
Pic here [ibb.co]
There is rearm speed, but also a cooldown speed which is invisible. Push trap has the highest cooldown, dart trap the lowest. Chakrams is quite low, but it can only fire about 4x a second, tops.
I'm still working on a tier list for traps, but given balance changes, I keep having to rewrite it.
I see people talk about having endless-endless builds, and wonder if they all work at NASA? I mean they'd have to right? They would use their supercomputers to be able to keep playing, because I can get far-ish, and the sheer amount of enemies just framerate drops a 1080Ti/Extreme CPU PC to 1-2 frames. If you're telling me the builds they use can kill a wave (wave 150+) before another one begins and starts populating the level like crazy, and snowballs ad infinitum, I'd like to see that build/specs for everything used. At wave 244 a Warrior has 5+ million health. A single one. I don't see how people kill units that fast and that many. If it was a few units even at that health, sure - but it's too many.
Portals with back-to-start mastery don't mean jack after some time; lack of space to keep placing them, upgrading to 3rd mastery only happens XX waves, etc..
iv tried singularity with dart, and llightning... spam lightning with swiftness and cutting edge is still the best option. if you find out some better setup let me know
What a pity - so I guess there is no point to go from 0.1s Chakrams to 0.05 Chakrams, because there will be no difference in attack speed? Why would one pump hundreds of points into Singularity skill then?
Beyond that, once you hit a certain threshold, anything less than that doesn't matter. It's a balancing act.
That's why I think the info displayed is a bit misleading. It would be probably best - when one trap reaches the threshold - to change the colour of displayed number or put a symbol (*, ! or something like that) behind it, and make it impossible to go lower. Now it's a bit hard to judge what is better - damage or rearm speed, and there is also trap activation time.