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(and there are several skills and items that negate enemy criticals, 3% or otherwise. If you get far enough you'll see enemy critical rates in the 80%s and it won't phase you once you know what to do. There's a lot of difficult encounters on hard mode and a lot of tools at your disposal to deal with them. Don't get too comfortable with one approach in this game - you're going to have to switch things up)
Game is difficult, yes. I haven't played any FE games outside the "casualized" 3DS ones. But it's not "stupid difficult". I think the game needed a longer tutorial, that's all.
This is very true. Losing too many weapons and not having backups is the reason I started over, knowing that I could have played it better, also made it easier to get caught up.
This game is way harder than the GBA games, PoR. I'm not counting RD because the Dawn Brigade is garbage and it makes RD harder than it should be.
I miss Nintendo Hard.
(Praise Kaga!)
Hey, I started on Awakening. I think it's a good game to start with FE. It's easy on the brain and easy the heart.
I'm loving this game.