Zombie Army 4: Dead War

Zombie Army 4: Dead War

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HeartPurity 6 FEB 2024 a las 5:10
I used to think this game has bad graphic
based on those crappy videos i saw on youtube. Who would have thought those youtubers play this game at low setting :steamfacepalm:

I like the details in the environment! The voodoo dolls are creepy and I came across a candle which I blew out later and summoned a demonic shadow. :cozybethesda:
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HeartPurity 6 FEB 2024 a las 5:14 
and also i lit the fire in the stove and boil the zombies soup :steamhappy:
Shoah Kahn 2 ABR 2024 a las 5:22 
Visual fidelity in games has nearly reached its "peak graphics" threshold. Games do not improve in the graphical leaps and bounds they the once did. Rather, it's minutiae details that are now the thing--which mostly do more to tax hardware than to impress the eyes.

It's the old "600 to 6,000 triangles looks like a huge improvement, versus 6,000 to 60,000 doesn't looking that much different" meme come to pass. We're just not seeing the improvements because the visuals are approaching cut-scene level nowadays, and outstanding improvements perceived by the human eye, simply cannot be made.

This is why gaming needs to head in the direction of bigger and more interactive game worlds; as well as A. I. generated "emergent gameplay". For the lazy route of slapping increasingly shinier coats of paint on shallow, derivative game skeletons, won't woo gamers as the tactic one did / could.

The foreseeable problem will be, because the collusion between software creators and hardware manufacturers runs deep and is a mutually beneficial $cam, neither will want to abandon the "muh graphics" psy-op that has made then so much money over the years. So, unless the A. I. components which will introduced into games, require increasingly higher CPU grunt -- forcing gamers into the perpetual, Einstein's definition of insanity, hardware upgrade cycle; only, in the future, focusing on CPU's rather than GPU's -- there likely won't be an immediate change in the tact of these industries...

Thus, games like ZA4 will remain looking as good as their much younger counterpart games. Heck, games like Soul Calibur IV (2008, XB360/Ps3) look as good as or better than many fighters released today, and Dead Rising 3 looks better that its successor, as well as most other comparable games since!
Última edición por Shoah Kahn; 2 ABR 2024 a las 5:43
ilovecaffeine 2 ABR 2024 a las 9:39 
And the graphics engine is amazing. It was the same with Strange Brigade... just absolutely flawless performance, even on an i3 with GTX 1070. Many games with comparable graphics wouldn't perform half as well. Rebellion deserves a lot of credit for their excellent game(s) engine.
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