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Een vertaalprobleem melden
-You have a dedicated start and end point to each map that comes in multiple chapter like stages.
-First person shooter with the occasional melee option
-4 man team vs unlimited number of zombies
-various special zombies with unique powers
Key Differences:
-Boss fights. There's lot more variation than just the tank \ horde finales, and you'll need to figure out the mechanics to defeat them.
-Characters. These are generally a lot less well defined, but there's also a lot more of them you can play as and there's a vastly greater degree of customization.
-Weapons. Again, there's a greater degree of customization here, as well as just a wider selection of firearms to choose from - with the caveat that many are DLC items you have to buy.
-Repeatability \ Replayability. This game is great! The maps are wonderfully designed and an absolute joy to look at-the first two or three times. They take much longer and they can be much more rng randomly punish\wipe heavy than left 4 dead, which gets old fast. There's also no versus mode. Basically you've gotta enjoy the same basic experience and environment slowly getting easier through permanent upgrades, as opposed to each match being its own unique experience in the same environment starting from scratch.
Overall, this is a great single player game experience, worth playing through, but it probably won't have the staying power that L4D2 has.
(I know it didn't for me.)
Cheers!
This game feels more elaborate, different setting, art style, the game-play mechanics are top-notch, especially rifles n' sniping. Kinda mixture of a military pseudo-simulator inside Doom/Quake/Unreal/wolfenstein blended in WW2-era universe XD
Rest, Neon Noodles sums it up pretty nicely !
Edit PS : BTW I got L4B (Left 4 Blood) recently and quite enjoy it, has similarities with this one more then L4D2 !