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But they're fun, and they have their uses.
By contrast, I can consistently through a Hadouken with a controller.
So, its more dependent on player skill and NOT the bloody controller.
Hell, you dont need controllers for charged moves, which only involve you pressing in a direction for 2 seconds.
As mentioned, the issue is some keyboards/games dont recognise multiple-button presses and can sometimes (annoyingly, stupidly and frustratingly) activate the Sticky Key function.
For the record, Ive done most of my FG gaming before the advent of mechanical keyboards.
That being said, using a WASD form, what I do is the sliding technique.
On the P1 (facing right) side:-
QCF (Quarter-Clrcle Forward) = Finger on the S, slide to D
QCB (Quarter-Clrcle Forward) = Finger on the S, slide to A
Alternatively, quickpress S -> D -> S and D together.
HCF (Half-Clrcle Forward) = Finger on A, slide to D
HCB (Half-Clrcle Backward) = Finger on D, slide to A
DP (Dragon Punch) = quick press in order: D -> S -> S and D together.
For the most part, you need speed.
KoF has character special moves that involved pressing LP, HP, LK, HK in quick order. Doesnt really matter whether its controller or keyboard.