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To you.
That aside - if they actually deliver on all the kickstarter goals then this game will have far more content than the usual AAA title nowadays.
Still this price is... unexpectedly high. But it's not like it's a crime to sell a game for a high price. For this asking price I'd have really really high expectations of the game, it would have to compare in terms of content to a triple A title, which I don't think it will. I would expect at least 50+ hours of story or exploration not counting potential multiplayer that I would expect to also bring plenty of playtime for it to even remotely justify that price. And I would of course expect the gameplay to be at least tight as Order of Ecclesia or at least Symphony of the Night. Can't say it will live up to my expectations, it would have be better than the games it's a spirit successor of. If it was cheaper I wouldn't expect such quality, but this is a crazy amount to ask for a game that was already funded.
I get that but this game is clearly going for the smaller niche nostalgia market or they are unsure of how many people are going to buy it.
Would have preordered it for 20 bucks, now not gonna buy til 10 bucks in a sale. Sorry but if u dont price for your market u gonna lose business.
Ok now I have to ask...
Why is everybody surprised about the price tag? It's a new release with a known publicher behind it and was in development for years. The kickstarter raised a ♥♥♥♥♥♥♥♥ of money and was only topped by the shenmue 3 project.
If anything I'm surprised they don't sell it at 60 bucks because that's the normal price tag for any game that is longer than 10 hours on a casual playthrough.
As excited as I am for this, I'm gonna wait for reviews like I did Might No. 9...
I would pay 60$ back then when Symphony of the Night first came out because it was revolutionary for it's time. I paid 40$ for Order of Ecclesia when it first came out because it was great for it's time, but standards of the gaming industry have risen. Now there's a lot of high quality games that are extremely cheap. If I only got a game that was just as good as the games played back, that I'd be buying this to relive those glory days, I'd be flat out disappointed. For this kind of pricing I would expect an evolution of the franchise, something superior to what I played back then, not a re-skinned resale. This is pretty premium pricing to ask for what is essentially nostalgia bait potentially.
Christ. That's the most expensive by a significant amount that I have ever seen for a 2D platformer game, wow.
Not sure if I want to pay that much, just wow, lol.
I'm not talking about the developers.
I'm not even sure if anybody aside of the guy with the ideas is well known. They did found the company especially for this project if I remember correctly.
I was talking about the publisher. 505 Games has published several games already.
That's a pretty bad excuse. Are any of the AAA titles sold at 60-100 bucks worth that money? In my opinion not yet they sell millions of copies at that price without any questions being asked. Despite there being " a lot of high quality games that are extremely cheap".
Don't get me wrong. You are absolutely right that there are a lot of good games at a very low price. Hollow Knight should be the best example for that. Doesn't change the fact that the average consumer on Steam forums is a cheap ♥♥♥♥ that shells out 60 bucks each year for CoD, FiFa, BF and all that ♥♥♥♥ but can't bother paying 40 for something actually creative.
It's a very competitive market lately, if it is as good as the games it's meant to succeed I'm just still wondering if that pricing is worth it to me. As much as I like Symphony of the Night, it's about 10 hours to finish. As good as it was, I wouldn't pay 60$ for it or a game just like it in today's market just because that's what it costed back then. Back then you didn't have Breath of the Wild or Mario Maker 2, potentially giving hundreds of hours of content for the same price. It's really hard to justify something that I'd define as indie levels of quality with potentially huge differences in content.
Now I could be wrong, maybe Bloodstained is a lengthy and fun game, but that isn't the perception I'm getting from it. It certainly could be short or boring. And in either of those scenarios this pricing feels steep.
not relying on one developers great history and nostaliga to sell a product
This game looks great for what it is a 2d platformer
not a open world tripla AAA 50 hour game.
you cant expect people to pay full price for a budget indie game (Which this is) that was paid for by backers.