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+ Been stuck in walls 12 times
+ Teleported into nearby rooms a handful of times (once in a room that requires the Reflector before I had it!)
+ DCed 3 times
+ Experienced a ring equip issue enough that I only run a single ring at a time now, as the game will let me equip two but will unequip the second after a few minutes, and no, I don't use the skill where you can switch setups
+ Noticed several Beastiary issues related to drops (Kamikaze drops Silk, Axe Outsider drops Platinum, Blood Grinder drops Iron, and I know this from farming, but the game does not recognize these items as having dropped)
+ Noticed several Beastiary issues related to bosses (I know I killed them and that they have an entry, and other people have posted pictures of these entries, but I don't have the entry)
+ Noticed several scaling issues, among them Abyssal Dragon doing a whopping 3 damage with beam attacks while contact did 50ish and other attacks did 70ish, and no I wasn't running a high resist build or wearing high resist gear
+ Noticed a room in Dian Cecht Cathedral that lags when entered from the lower right. It's the one next to the waypoint
I'm on XBox1, though, not PC. Console seems to be very hit-and-miss.
Pretty much. When I found a certain NPC stuck in an area only accessible by teleporting (intentional, and part 3 of his quest chain), I was like "...Are you me? Does the game hate you too? Are we CURSED?"
Most of my tp/stuck shenanigans seem to occur when pulling a quick in-and-out of a doorway (not the ones that open and close between areas, but just openings that lead to the next room), but, like, that's not unexpected player behavior. That's what people do to farm enemies. How is this in the game at launch?
Also, my sword familiar has strange behavior. Sometimes if I leave a room and quickly return he comes with me and appears near me when we duck back in, but sometimes he's where he was when I left, at the far edge of the screen or offscreen. It seems random, and has nothing to do with whether or not he's currently trying to stab and/or slash something to death. A few times he's gone so far that he resummons himself.
As for being stuck in walls, never happened to me. Did the you direct the ray with the wall at it's endpoint or did you get stuck mid travel?
Oh, yeah, I've had the swimming one too.
As for the ray question, that'd be for OP to answer. I've had ray issues, but none of those are the fault of the devs, as my right analog stick is slightly busted either from transit or lending it out.
I think thats normal, also happens to me with my book familiar.
I agree that it's normal behavior at this point, but I don't think it's -intended- behavior.