Bloodstained: Ritual of the Night

Bloodstained: Ritual of the Night

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Luck mode
Should be a thing in my opinion, do you think they could add it?
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That would arguably skew the difficulty more in the player’s favor. Unlike SotN, enemy drops are a lot more important to game flow here. Especially if you’re playing on Hard or Nightmare.

If something like that does get added, I think I’d prefer it in the style Circle of the Moon did it, based on class archetypes. Bonus points if the class options limited the player’s equipment, shard, and food options.
Tio Mega Man X Jul 16, 2019 @ 9:33am 
Originally posted by LaddytheOutcast:
That would arguably skew the difficulty more in the player’s favor. Unlike SotN, enemy drops are a lot more important to game flow here. Especially if you’re playing on Hard or Nightmare.

If something like that does get added, I think I’d prefer it in the style Circle of the Moon did it, based on class archetypes. Bonus points if the class options limited the player’s equipment, shard, and food options.
it would be optional anyway.
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Date Posted: Jul 16, 2019 @ 6:40am
Posts: 2