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big picture mode is an eye sore and does not provide any sort of advantage to a users experiences other then to limit their ability to navigate in the way a user could with a mouse or the standard steam interface for *gasp* a windows user interface.
It just makes steam run in a more console like setting and tends to "fix" issues people have with controllers yes, but it still comes at a cost with a lot of hidden menus and tweaks just to make things usable and at resolutions/fps that is probably not optimal for your computer monitor or gpu, just getting the thing to run in a windowed mode requires "exploring" areas that you would not think a windowed mode setting would be under (nah no one would ever look in display for a windowed mode setting, that's foolish, put it some where else), and a lot of the settings have very vague and incoherent descriptions that almost sound like they double back on them self in the description on what you should or should not have enabled for your buttons to even display, just leaving you confused if the setting even does something like they just want to be sure if it didnt work you cant blame them for it.
im not stabbing at any individual that uses the mode, but more so the designers of the big picture mode for steam to make things so complicated, and to any game design UI team to not just include an in-game option in the option menu to say set an option to default to an auto detect buttons that you can manual adjust to another button configuration if it fails to detect what your using or you just prefer another button prompt even though you have a different controller.
ultimately the issue will just reside on the game developers not including some way for the user to be able to manually configure the setting, and its just seen as a QOL feature for a pc player who may or may not even use a controller on the game, so it just never gets looked at tell you get a few hundred thousand twitter posts saying wtf.
Also considering how the game is also for PS4 they already have the graphics for that specific controller and considering it's 2D game, that controllers d-pad is far superior.
And I know at least Abzû does support DS4 and uses same engine, so I would imagine the engine support is already there and most likely just needs a flip of switch on developers end.
If the prompts are still in the game, it could be possible that it's as simple as configuration file modification as long as someone finds correct values. Alternatively it needs to be modded in.
So for the devs to even implement simple toggle in menus to change prompts to xbox, dualshock, switch, etc. would be already huge stepup.