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Rapportera problem med översättningen
Also, a bit unrelated: where the hell did you get that bloom? I've never seen DX with bloom, or however it's rendering light in your game.
That's the direct3d10 renderer with ClassicLighting disabled.
Also, as for the question, not sure about the code location, but just so everyone else knows, isn't that the map where you escape from unatco, more specifically the lab where the greasels are kept?
Not the OP, but yes. Second floor of the armory. IIRC that texture isn't used anywhere else except UNATCO and MJ12 bases, and the boxes with the forcefields around them are extremely rare, even in the late game.
It could be Reshade or SweetFX, or even ENBSeries.. I doubt it though
Well... thats a good excuse to load up the game I think :).... *10 minutes later*.... Hmmm, not where I thought it was, now Im curious... OP where the hell is that??
Well... thats a good excuse to load up the game I think :).... *10 minutes later*.... Hmmm, not where I thought it was, now Im curious... OP where the hell is that?? [/quote]
Damn, i just booted up UnrealEd and looks like i was wrong.
My second guess after UNATCO would be one of the MJ12 HK labs. Especially considering the plasma rifle in the hotbar and (upon closer inspection) what appears to be an aug upgrade canister just behind the right pillar. Which for some reason are literally everywhere in that portion of the game. I'll check around the level files and see what i find.
It's GMDX with Direct3D 10 and Reshade
The MJ12 lab under unatco
So what is it you want, the code or the location of the code?
Code: 2835
Also, that box/keypad doesn't appear in vanilla. Hence why there are no guides on it.
Screenshots for proof (Taken directly in UnrealEd on a fresh install version of 05_NYC_UNATCOMJ12lab.dx [the name of the map this takes place on])
https://imgur.com/a/MaVdfzo
heh.. beat you to it :)
Thank you for the help. I don't know why this is only place I managed to find this code.