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Last resort for a decent fps boost would be to use either the enhanced opengl or direct3d9 renderer, either of those will give the most performance.... I never did like those post processing effects the direct3d10 renderer has anyway so that's what I usually use.
But yea give one of the enhanced renderers a go, should be smooth as silk.. Can send a link if need be
Oh and there is a direct3d11 renderer on kenties site too, but it's a work in progress... Still works though, maybe give that a go too
Is it just the training or does it happen in the main game aswell?
Aaand, I kinda hate mentioning it, but try hanflings launcher, apparently it's better than kenties.. If that helps at all, let me know
Strange that the dx11 works though... I'd probably try deleting the section of the deusex.ini where all your direct3d10 settings are, launch the game and let it add the defaults back in and see if that makes a difference.
Update:
Just found this, its an updated dx11 renderer, might be worth a look: https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx/downloads/unreal-directx11-renderer-for-ut-ug-rune-and-dx-version-12
I've mentioned it a couple of times now but I dunno if you tried it yet, let me know how that works for you.
Hmm interesting, I'm glad you got it working.. I dont own an rtx card :'(... But would you mind giving that dx11 a try when you can, interested to know if that issue still occurs with this "latest renderer" that's recently popped up.
This is the way of the ancient people.. Before we had harnessed the power of the ray tracing.. We had the power of the 3dfx voodoo hardware accelerator card.. Behold it's graphical enhancements and performance boosts...
But hey if your rtx card can't handle it, you could always try software mode