Foundation

Foundation

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Markets & logistics
Hi all, first of all Foundation is a really nice and original game. I had overall a really good time on this game. Thank to the devs for the nice work and good luck for the rest you are doing really good job.
There are a lot of little things that can be improved or more developped but I will higlight here only what I consider the major issue in the current state of the game.
I've played several games and I always faced the same situation: the markets stalls are empty 90% of the time. No matter if someone is working on it and if the ressources is stocked 1 meter from them (I have a printscreen but I think I cannot share here in the topic). I really advise to rework the logistics system in the game. No matter what I do I am always facing logistics problem as soon as my village is growing a little (<100 ppl).
It is really frustrating to see markets or warehouses/granaries empty when you see the output production FULL for most of the production sites.
Thank you for your attention and take care
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Showing 1-7 of 7 comments
vjraymon Feb 24, 2023 @ 3:32pm 
and if you increase the number of transporters ?
Wuik Feb 25, 2023 @ 12:06am 
Hello,
Remember if the sellers of market stay always level 1, the others will increase to level 6...
So , don't Growing the city too quickly...
By the way , put a screenshot on Steam is very not inttuive and enought complicate but possible when you understood how..
For resume you must copy paste the "latest" adress of the screenshot..
Last edited by Wuik; Feb 25, 2023 @ 12:13am
Originally posted by vjraymon:
and if you increase the number of transporters ?
Transporters are only part of the problem. Addining an insane quantity of warehouses/granaries with lots of transporters can support empty the production output but transporters dont bring items to the market. Only Market tenders can do it and it seems they dont like to work. (frustration of not leveling up !?)
PS: I hope I manage the screenshot correctly this time
Originally posted by SEMI-CROUSTILLANTS Nurn:
https://steamcommunity.com/sharedfiles/filedetails/?id=2938580716
You can see on the screenshot:
- it is day 6 of the week
- no berries where consumed during the week at market
- no berries in market stall
- granary with enough berries next to the market stall

What is doing the market tender for 6 days? Does it take so long to fullfill needs knowing that everything is close (market, church, house...) ?
vjraymon Feb 25, 2023 @ 11:58pm 
Originally posted by SEMI-CROUSTILLANTS Nurn:
Originally posted by vjraymon:
and if you increase the number of transporters ?
Transporters are only part of the problem. Addining an insane quantity of warehouses/granaries with lots of transporters can support empty the production output but transporters dont bring items to the market. Only Market tenders can do it and it seems they dont like to work. (frustration of not leveling up !?)
PS: I hope I manage the screenshot correctly this time
Did you add tents to the stalls? they increase the stocking amount from 10 to 30, so the tenders can transport more per working time. (you have also mods to increase more)
Sigh-Phi-Guy Feb 28, 2023 @ 12:22pm 
people will buy from a market even when no vendor is present as long as it has food.
take how many people you have, divide by how much food each table holds and thats how many tables you need.
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Showing 1-7 of 7 comments
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Date Posted: Feb 24, 2023 @ 6:21am
Posts: 7