Foundation

Foundation

View Stats:
3x speed "lowers" production
It appears that the 3x speed increases construction time, new villagers appearing but also... the villager´s digestive system :steamhappy:. It appears you produce much more if you play the game in normal speed.
Ive done that for 30-60 minutes now and my food problem is absolutely gone. Anyone else had that experience?
< >
Showing 1-15 of 26 comments
Yep just noticed this and I found more threads discussing it as well. Very frustrating.
Normal speed being 1x?
Madredor Feb 13 @ 8:42am 
Dont you see the real life analogy^^? The more you pressure the population into "economic growth", the more people ♥♥♥♥ on company time.
Leave them be and production and mood will prosper.

Instead of just speeding the game up, i focus my construction workers on the buildings i want them to build next. Made me far more aware of what is happening in and around my city. And with the increse of food production, i dont have that many villagers emigrating any more, so my population is gradually on its way to reach 1000.

Still think its flawed programming, especially in a game that needs so much time, but to me it luckily still can feel like "a feature, not a bug"
Madredor Feb 13 @ 8:43am 
Yes, "normal speed" is 1x
The only game I play at normal speed. I love the pace of it and never in a hurry :)
Dietre Feb 13 @ 9:00am 
I play at x2 and don't have any issues however I do believe there is something out of wack on 3x
Originally posted by DeLastOne:
The only game I play at normal speed. I love the pace of it and never in a hurry :)
Yeah, there's something to be said for just chilling and watching the town run, but sometimes I just want to hurry a building along without all my bread disappearing and then struggling to keep my commoners happy you know...?
Dietre Feb 13 @ 9:08am 
Originally posted by The_Assassin:
Originally posted by DeLastOne:
The only game I play at normal speed. I love the pace of it and never in a hurry :)
Yeah, there's something to be said for just chilling and watching the town run, but sometimes I just want to hurry a building along without all my bread disappearing and then struggling to keep my commoners happy you know...?

Not another one trying to use bread for commoners......
The game plays too slow on speed 1 even on speed 3 I'm tabbing out to a YouTube video waiting for things to finish or happen.
Originally posted by Madredor:
Dont you see the real life analogy^^? The more you pressure the population into "economic growth", the more people ♥♥♥♥ on company time.
Leave them be and production and mood will prosper.

Instead of just speeding the game up, i focus my construction workers on the buildings i want them to build next. Made me far more aware of what is happening in and around my city. And with the increse of food production, i dont have that many villagers emigrating any more, so my population is gradually on its way to reach 1000.

Still think its flawed programming, especially in a game that needs so much time, but to me it luckily still can feel like "a feature, not a bug"
haven't noticed this cause i play only x3 and pause sometimes to manage in emergency. to avoid villagers departure I have a lor of industry, I reach 1000 peoples too I just start to build the monastery and didn't touch the nobility branch ...

perhaps if I play normal speed i can sustain 3000 peoples with just adding houses ! it's my new challenge :steamhappy:
I tested between 2x and 1x and you are correct, there is a difference. I monitored the Trade Sold section of the budget for several months without touching the game. Not a perfect experiment but my trade jumped from an average of 4800 to 5800. Seems to be overall moderate but my wheat way a notable jump.
Last edited by Enrico Pallazzo; Feb 13 @ 9:26am
Soylent Feb 13 @ 9:40am 
Originally posted by Dietre:
Originally posted by The_Assassin:
Yeah, there's something to be said for just chilling and watching the town run, but sometimes I just want to hurry a building along without all my bread disappearing and then struggling to keep my commoners happy you know...?

Not another one trying to use bread for commoners......
I mean, the game forces you to make 50 bread to upgrade a trade route. And it's the only other refined food besides meat
Lateralus Feb 13 @ 9:43am 
Originally posted by Dietre:
Originally posted by The_Assassin:
Yeah, there's something to be said for just chilling and watching the town run, but sometimes I just want to hurry a building along without all my bread disappearing and then struggling to keep my commoners happy you know...?

Not another one trying to use bread for commoners......

Here you are again looking like an expert, but not contributing anything useful to the discussion.
Heinz234 Feb 13 @ 9:47am 
Unfortunately, it's been like that for the past 6 years or so. I would not wait for it to be fixed.
My solution is to always play at 3x speed so you don't get used or depend on normal production.
Dietre Feb 13 @ 10:04am 
Originally posted by Soylent:
Originally posted by Dietre:

Not another one trying to use bread for commoners......
I mean, the game forces you to make 50 bread to upgrade a trade route. And it's the only other refined food besides meat

"shakes head"
I know how your thinking and I agree the game leads you in the direction of using bread which is fine, but its the least efficient way and you don't need to MAKE bread unless you're trying to get citizens for some reason. Bread takes to many people and costs to much upkeep etc for little returns, there is better ways if you are struggling.

The trade upgrade you mentioned, yes you're correct on that, but there is an easy way of gaining bread for that purpose
< >
Showing 1-15 of 26 comments
Per page: 1530 50

Date Posted: Feb 13 @ 7:50am
Posts: 26