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Traders stuck?
So after I built 2 market halls, traders from Northbury just sits there. They're not moving like the other traders and they don't seem to sell or buy anything. Is it a bug or am I missing something?
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Showing 1-14 of 14 comments
I had the same thing happen to me. I reloaded an auto save when I noticed it rather than mess with it.
Tyrraell Feb 11 @ 4:38am 
Unfortunatelly reloading saves is not helping. I guess I have to live with it
Same thing happened to me after I removed a grange with one of them in it. Now he just stands there for the rest of the game, reloading does nothing.
Nakaris Feb 11 @ 6:24am 
Yeah got this problem too on my 1k save.

Both cleric traders are stuck in warehouses. Breaks the save for me because i can only let my city stay allive with constant food trade.
Tyrraell Feb 11 @ 8:07am 
Yep, two other trades are also blocked. I didn't notice that because they're on spawn. It makes no sense for my to continue playing or starting with new save just to get to this point again.
Last edited by Tyrraell; Feb 11 @ 8:07am
Raja Feb 11 @ 8:49am 
Do you have any building parts pending? I've noticed that people (villagers, traders, visitors) will often get stuck either on or going to/from a building if it's under construction. Or if something was changed or moved and is now blocking their path.
If there's no construction pending on the building, try modifying it to check that no exits are blocked. Or make a small change to trigger construction.
Tyrraell Feb 11 @ 9:30am 
Nope, nothing helps, even destroying the building. Traders just stand on empty piece of land after destroying the buildings
Cithiel Feb 11 @ 10:14am 
Same issue with me. One Trader got stuck within a granary. even relocating the granary does not set him free. He's now standing on the ground where the granary previously was.
J'ai exactement le même problème avec 2 de mes marchands... ils restent plantés comme des souches.... (ctrl+shift+R) ne change rien... un bonheur --'

EDIT: J'ai à présent 2 marchands pour Davenport, l'un est bloqué tandis que l'autre se déplace.
1 marchand de Trotbury qui s'est bloqué pendant que j'améliorais la route et je viens de remarquer qu'un 3eme était coincé dans les bois, celui de l'abbaye de Kinstone.... on va dire que c'est ennuyeux...
Last edited by lordy.lexx.tazy; Feb 11 @ 1:31pm
Up, quelqu'un a-t-il trouvé une solution au problème ? J'ai 7 marchand de bloqués, ce qui rend impossible de faire du commerce...
Tyrraell Feb 13 @ 2:07am 
Hey guys! That's the message from the Discord server from the dev:

Mathieu — Yesterday at 19:54
A fix is in the works for this 🙂
We will also unfreeze the frozen traders from previous saves.
Originally posted by Tyrraell:
Hey guys! That's the message from the Discord server from the dev:

Mathieu — Yesterday at 19:54
A fix is in the works for this 🙂
We will also unfreeze the frozen traders from previous saves.

Merci c'est très sympa de nous tenir au courant, même si c'est TOTALEMENT ANORMAL de ne pas avoir un opérateur/modérateur ou un développeur dédié à informer la communauté SUR STEAM, qui compte un peu moins de 20k joueurs, notamment sur la prise en compte et la résolution en cours des bogues !!!

Le jeu étant sur steam, je ne vois pas pourquoi on devrait en plus aller sur discord pour être informés de la prise en compte ou non des problèmes sur un jeu qu'on a payé !
Sachant qu'il y a un sous forum bogues de disponible !

Ça fait 2 jours que le jeu est injouable pour ma part et ne pas avoir d'informations sur la résolution d'un problème majeur et vraiment inacceptable !
Last edited by lordy.lexx.tazy; Feb 13 @ 6:23am
Same here! Northbury trader got stuck. I even moved my granary in atepmt to fix it. Didn't work. I wish it did, I really need trade right now. Waiting for this fix <3
Last edited by kwiatek24anna; Feb 13 @ 11:53am
He moved, yey! :D
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Date Posted: Feb 11 @ 4:28am
Posts: 14