Foundation

Foundation

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Dear Devs,
Can we get an approximate ETA on MODS please? end of feb? march?

I would like to increase the output of various production buildings
cheers
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Showing 1-8 of 8 comments
Cozy Fawn Feb 10 @ 11:00pm 
I'm really surprised it wasn't launched with Stream Workshop knowing how popular the mod were from mod.io
Yeah, I have stopped playing until mods are out (too many look too good so I want to wait before starting a proper game ;D)
I'm curious about that meself, I enjoyed the QoL some of the mods from before gave, the meat farms instead of having to rely on hunting for meat for example.
darkslimus Feb 15 @ 12:36pm 
Originally posted by Nathan the Dwarven Shark:
Yeah, I have stopped playing until mods are out (too many look too good so I want to wait before starting a proper game ;D)
All this mods are obsolete, and we dont know if they will be updated ...

Originally posted by Cozy Fawn:
I'm really surprised it wasn't launched with Stream Workshop knowing how popular the mod were from mod.io
I'll come with my two cents like every time people ask for a workshop for mods ...

Steam is not the only game seller, and a game can be bought in different places. Every time a workshop opens most modders put them only on the workshop and all players who got the game elsewhere than on Steam find themselves condemned to play without mods.

I understand the commercial interest for Steam to open workshops, I will never understand why devs accept that and even less the players, because it is completely against our interest!

The mods will arrive and I hope they will stay on mod.io
From what I read there will be no workshop but when mods do come back it will be in game mods from mod.io like it was in the ea.

Just a shame dev decided to release full game (out of ea) without the mod ability it had in ea, for all the steps it took forward, it also took steps backwards with no mod ability from release and crashing, performance issues and bugs. Sure many if not all previous mods may not work with this version, but after placing the in game mod browser I suspect it will still be the same where the old mods won't work until they update them.

There are example mods in the games folders but I think since he hasn't turned on mods in game they do nothing but possibly show how mods will be laid out, but that's just a guess on my part.
Last edited by City Builder; Feb 19 @ 10:29am
i hate mod.io...every game i have that uses it is a total pain in the A to get the mods to actually download and work.
I am new to the game but there are some decoration mods out there I would really like to incorporate into the game such as fountains, water features, carts-wheelbarrows, things like that. I wanted to make a little park for villagers to visit. What is available for decorations is rather..... generic.
Jabu Jabu Feb 19 @ 10:12am 
I have almost 600 hours in this game, only because of mods. Playing without feels weird.
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Date Posted: Feb 10 @ 10:49pm
Posts: 8