Foundation

Foundation

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Anyone find gold unnecessarily a nightmare to get early on? I've tried multiple times to start this game, not expanding past the first free plots you get for free, and I've traded planks out, bread and tried meat and with all of this, income is still stupidly low....

I often end up literally stuck in this cycle.....unable to progress the game.

Also when i build the manor house, the tax collector doesnt seem to collect any tax... atleast it doesnt appear he does and it requires a tower? So thats another huge early game expense, on an already strained gold making early on.

Am i missing something or is gold just not really 'balanced' at the moment?
Last edited by Shade; Feb 8 @ 10:20pm
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Showing 1-3 of 3 comments
Maehlice Feb 8 @ 10:28pm 
Are you talking about the resource "gold" -- like Gold Ore & Gold Bars? Or do you mean Coins?

EDIT: Presuming you mean coins ...

The Tax Collector job is best suited for a Citizen, so in the beginning when Serfs are doing the job, the haul is lower than expected.

Don't sleep on the Levying Coins mandate.

Selling Polished Stone to Nortbury is slow, but it helps.

Buying Boar from Trotbury and selling the processed Meat to Northbury is a good gig.

Stockpile Wood & Wool for periodic Merchant Quests.

Selling Clothing to Myddle and Trotbury is where it's at.

By then, you shouldn't have any issues with Coin.
Last edited by Maehlice; Feb 8 @ 10:58pm
I always expand to 3 territory's and make one of them JUST for Bore never feed my people the Bore only sell them. Tax collector set to the -15% happiness and if I can swing it only then do I sell planks. But yes it's still only about 100-200 Gold a month.
Sometimes I'll sell excess Fish if I have access.
That normally get's me enough to safely buy another territory to dedicate to bread making.
Shade Feb 9 @ 1:05pm 
Sorry i meant coins.

I will try with the advice above at somepoint. Thanks.
Last edited by Shade; Feb 9 @ 1:05pm
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Date Posted: Feb 8 @ 10:16pm
Posts: 3