Foundation

Foundation

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Shadows seem to be an enormous performance hit
With a 5080, I was stunned to see how poorly this ran compared to my EA time; barely hitting 60 fps at 4k resolution. I noticed that dropping shadows to low moved me up to about 90-95 FPS but turning shadows off completely shot the fps to 130. That's a swing of 40 fps from none to low and 70 fps from none to quality.

All of the other settings had little impact on performance , usually somewhere between 0-3 fps change, but shadows was monstrous. Hopefully that helps someone? It's not great to look at with no shadows but at least it runs smoothly.
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Showing 1-3 of 3 comments
Outlaw Feb 4 @ 12:26pm 
Thank you very much!
I concur shadows seem to be the biggest frame rate theft. It doesn't look terrible to me at medium but the fps is too low at medium. I tend to start with the highest and as more inhabitants settle in my village I have to keep shifting it down until I select disabled to accommodate everything else happening on my screen but eventually it nose dives into the teens and becomes unplayable to me.

I know there's at least one person that believes FPS of 20 is acceptable to them on city building games and in fact any non first person shooter, and that's fine and great for them but when I hit 17 to 20 it's no longer enjoyable to me seeing inhabitants skating along in jerky style motions.

But anyway, if your game is really suffering from low FPS, try disabling shadows to get playable frame rates..
Shadows and grasses if you have a lot of pastures next to each other. Good lord setting grass range to very near, I can't see a difference and the performance goes from garbage to smooth as butter.
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Date Posted: Feb 3 @ 9:52pm
Posts: 3