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A pig farm or keeping cattle is a great idea, if any modders are interested. But then, I'm not a modder or game designer myself and have zero idea how it works.
The odd lamb cutlet every once in a while wouldn't go amiss either.
You saying that has given me a great idea for a mod though: Every in-game Friday no one buys meat but fish fills the refined need (possibly as well as the rustic one, just for some penalty balance).
In other words, boars are spawning, but as soon as one spawns it gets hunted and killed so every time you look, no boars. Either widen the area you a hunting and ensure the forest is being maintained, or create multiple hunting locations, which is the option I chose, and ensure it's enough to meet the demand. Just to be clear, I'm playing the game on its default settings, if you changed settings in some way to lessen amount of resources that spawn, well try changing it back to default.
The same is true for other resources like berries, I have completely cleared resources like berry bushes from an area, and if you re-forest the area berry bushes will spawn again too. Often for my sheep farms leave tree's and berries in the field so I can combine the sheep farm with berry pickers. The field for the sheep can still cover the forested area and as far as I can see has no negative impact on the ability of the sheep farm to produce wool. I have 3 sheep farms with maxed fields, with 1 berry picker per farm and it works perfect, and helps save land.
Running out of meat does not mean the boars stopped spawning.
The other thing people neglect is woods have to be 70m deep to spawn boar. Which means if you went into those woods and started building or cutting then you reduced the spawn are and made them stop spawning.
There is no way to limit how many boars you hunt except to hunt them all and then you sit and wait for spawns.
Whether you put two hunters or four hunters in an area it is eventually going to run out.
That's what I was thinking but since I've been wrong more times than I care to admit with the foundation game, I thought I'd ask to see if there is some new feature that I've not yet read exists or if gamers have found an exploit to avoid constantly babysitting the hunting scene.
And of course to put Lord of the Exiled Winks on the spot to show he has a method of doing such instead of just bickering and hurling insults.
Hi,
Agree with you , that is one of the news"stupid" (like i wrote about ) rules create to "make more reel" never tested during the EA..
Because before the release, it was possible to put a hunting camp instead a forester when he fills the more big circle of trees...
That's works fine and nothing more to survey after.
Now you must have more than 2 big circles to get enought boars...
That was back when boars were only used for the occasional tavern meals for citizens.
The easiest solution then for boars was to just buy them, it still is.
I see my boar hunters as a "filler" for that time period between trader visits.
Boars are only 3-4g each with a good trade buff, which the boar is turned into 5 meats. Which is about 16-20g depending on trade bonuses. That is really cheap and easily covered with a trade export, even if that export is the excess meat you create.
@#$% the boars, we should just have pig farms.
LOL no kidding! Have these people never heard of goats or chickens, either? (Despite that I *hear* chickens now and then...)
Paint the plant trees so it becomes think woods (boars only spawn 70m from the edge)
Then once the planting is done move the forester away.