Foundation

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"No access to Refined Food"
Despite having stalls for meat and bread, whenever I see this message pop up, I click on it, and it points to the villager complaining, who is walking right past a stall loaded with the stuff.

Should I have multiple stalls stocking the same item right next to each other? I already keep multiple markets of multiple foods spread around my village, and all in ample supply, so there should be no need for this message...

Again, these are meats and bread, which ARE refined foods. Yes I know the difference between fish/berries and food in multiple steps.
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Showing 1-5 of 5 comments
Witch Feb 3 @ 6:11am 
They really love bread, i setup a 2nd bread seller into my market and haven't the message anymore. If you have any product going under 10 on market you can double it i guess.
Dogoth Feb 3 @ 6:38am 
Right now I have the same issue except it is with "No access to Water". On a previous attempt I had the refined material ghost alert but I quit that game out of frustration.

On my current settlement game I forgot to build a well and even though I quickly fixed the problem I still get that alert message hours later into the game. I have grown my settlement into a town now but I still get that alert message. It's an annoying bug I guess. I just learned to ignore all the alerts and just check things manually from time to time.
Sometimes what seems to happen is that they go to the stall during a period when it is being restocked. I think once the town gets big enough you need a granary near where the food is produced and a granary near the market stalls and eventually waypoint granaries in between. The game becomes very heavily about supply chain logistics as it progresses.
Also having an issue with Refined foods - i've got meat and cheese in good supply but the bread seems to be gone before i can properly appease the plebs.

Is there a specific market 'setup' one should aim for? i read an old post that a Dev themselves suggested having 3 food, 1 goods, 2 luxury per market per 50/60 people

So i've been following that (minus the luxury, not there yet) but even so, i'm still getting unhappy masses complaining about an apparent lack of (refined) food.
Should i have a Refined Food in the first stall followed by a Rustic or what?

Currently i have 2 Markets - First one is Berries, Meat, Cheese (Clothes) the Second is Fish, Bread, Meat (Common Goods) in that order of drop down menus to sell.
I'll also note i only have 22 Commoners, so i find it odd that out of 4 stalls between 2 markets, i 'dont have enough' refined food, despite actually having enough.


EDIT: Personally i think theres just a UI/Notification bug because i whenever i get the complaints about housing or food, i go to click on it but it doenst do anything, doesnt select/view the villager making the complaint - i also have 'no available resource/material' icons above production buildings that are actually producing stuff, so theres obviously some bugginess involved imo.
Last edited by Shaabhekh; Feb 3 @ 9:03am
Dietre Feb 3 @ 8:49am 
There is a small bug or maybe my keep is to far away, but soldiers for me get the refined food complaints.
Also, not sure if this is a mechanic but what i have witnessed is there is a flow to how villagers do their daily routine. and its best to have their church close to the houses and markets by the church. its free time, church, food, home OR church, home, food, home, work. So I found having the market, church, house more effective then like markets near their work. (thinking home, church, work and they get the market on their way) they seem to hit their house before going out for their needs.
So i try and keep church and markets close to their house and work in the distance so its only one travel time.
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Date Posted: Feb 3 @ 5:40am
Posts: 5