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thanks, i didnt know that
The only other option seems to be setting forbidden zones on either side of the path you want. This destroys the houses there since the forbidden zone brush undoes the residential zoning. Then you have to wait a million years for the paths you don't want to turn back into grass.
I don't get why i can't just draw new paths myself.
It's part of the whole organic expand thing the game is going for. I do understand what you're saying and it feels like a chore to manage it, but essentially villagers will always take the ''fastest'' routes to where ever they have to go, what you also can do is just watch where they're making the road and then place houses alongside it. Or just draw a forbidden zone and remove a pathway between the forbidden zone so they can only walk over that path.
But in terms of gardens of houses, you have to prevent them from taking that path to begin with because as you said, once the path is drawn, they'll stick to it like horny bees. So your best bet is to make sure they cannot, but easier said than done lol
So inside the city walls you have neat streets between the plots and smaller settlements have a more rural vibe with those more chaotic paths. I see now why they made it like this and I like it.
All that said, I still do enjoy the organic nature of it! I only wish villagers were more likely to go around the housing plots instead of through them if there were gaps between them.
After battling villagers using the existing paths, I 100% agree with this analogy!