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How do I get patrol coverage?
would like to provide patrol coverage to increase housing density, but I don't understand how...
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Showing 1-15 of 18 comments
You need to unlock the watchpost subbuilding for your manor and build it, once done assign patrollers
Amon_II Feb 3 @ 10:51am 
I got it thank!!!
dimpopo Feb 3 @ 11:08am 
patrollers bugged or are they supposed to walk in groups of 3?
Last edited by dimpopo; Feb 4 @ 6:44am
Originally posted by dimpopo:
patrollers bugged are they supposed to walk in groups of 3?
Yes they are, you need to either hire more or build multiple small watchposts around the village to have different groups going around
instead of towers (which I couldnt see or figure out the cone effect coverage thing) I put one long fence around my entire town for the light fortification.

So does this mean all I got to do is slot patrollers and I have 100% guard coverage? Or do I still need watchposts?
I'd suggest one small tower per patroller and then place them along your fence. Try with not so many at first, and add more if your patrol coverage is lacking.

Don't forget to actually paint a patrol area!
Originally posted by Doc_Hotpants:
I'd suggest one small tower per patroller and then place them along your fence. Try with not so many at first, and add more if your patrol coverage is lacking.

Don't forget to actually paint a patrol area!
THIS! You can have all the patrollers you want but if you don't paint an area for them to actually patrol there's no point.

It would be nice if they didn't all go around in giant gank squads, currently need a lot more of them than seems necessary since they love to go around in one or two big bunchs in my experience so far. For general town patrols small groups of 2 or at most 3 would seem more appropriate, and give far better coverage to not constantly get popups relating to no patrol coverage due to infrequent visits by the single large squad.
Originally posted by TheLostPenguin:
Originally posted by Doc_Hotpants:
I'd suggest one small tower per patroller and then place them along your fence. Try with not so many at first, and add more if your patrol coverage is lacking.

Don't forget to actually paint a patrol area!
THIS! You can have all the patrollers you want but if you don't paint an area for them to actually patrol there's no point.

It would be nice if they didn't all go around in giant gank squads, currently need a lot more of them than seems necessary since they love to go around in one or two big bunchs in my experience so far. For general town patrols small groups of 2 or at most 3 would seem more appropriate, and give far better coverage to not constantly get popups relating to no patrol coverage due to infrequent visits by the single large squad.
I never have more than one patroller per watchtower and thus never have issues with patrollers bunching up into a big group. It does cost material, but I currently have four patrollers easily covering my start-up village. I can probably expand the patrolling area and still be okay, but no need for that just now.
Originally posted by Doc_Hotpants:
Originally posted by TheLostPenguin:
THIS! You can have all the patrollers you want but if you don't paint an area for them to actually patrol there's no point.

It would be nice if they didn't all go around in giant gank squads, currently need a lot more of them than seems necessary since they love to go around in one or two big bunchs in my experience so far. For general town patrols small groups of 2 or at most 3 would seem more appropriate, and give far better coverage to not constantly get popups relating to no patrol coverage due to infrequent visits by the single large squad.
I never have more than one patroller per watchtower and thus never have issues with patrollers bunching up into a big group. It does cost material, but I currently have four patrollers easily covering my start-up village. I can probably expand the patrolling area and still be okay, but no need for that just now.
That makes no sense. Not saying that isn't how the mechanics work, because it may be (broken), but it makes no sense.
Going by what the game states, Patrollers patrol in patrol zones to provide Safety/Patrol Coverage (unhelpfully this is described differently in different parts of the UI), Watchmen visit Watchtowers and Guard Locations to provide Fortification. A link between Watchtowers and Patrollers/their activity patterns runs completely counter to what the game is telling me to do as a player with the various guard jobs and functions.

Even if it does work with some relation between Watchtowers and Patrollers its still not consistent, I only have 1 Watchtower and whilst my patrollers usually go around in one large squad, at times I have also seen them operating in 2 groups.
Originally posted by TheLostPenguin:
That makes no sense. Not saying that isn't how the mechanics work, because it may be (broken), but it makes no sense.
Going by what the game states, Patrollers patrol in patrol zones to provide Safety/Patrol Coverage (unhelpfully this is described differently in different parts of the UI), Watchmen visit Watchtowers and Guard Locations to provide Fortification. A link between Watchtowers and Patrollers/their activity patterns runs completely counter to what the game is telling me to do as a player with the various guard jobs and functions.

Even if it does work with some relation between Watchtowers and Patrollers its still not consistent, I only have 1 Watchtower and whilst my patrollers usually go around in one large squad, at times I have also seen them operating in 2 groups.

A simple mistake. I meant patrollers in watchposts. As you can see in the screenshot, the 7 patrollers all do their own rounds from their own posts in the painted area and cover the whole town.

https://steamcommunity.com/sharedfiles/filedetails/?id=3440650552
I still don't see why I need any watchtowers at all. I specifically surrounded my town with the light fortification fence so I did NOT have to do those chunky towers.

I understand painting the zones to be patrolled but not useless watchtowers.

@doc_hotpants: wtf, is that 20+ of your 120 people as patrols? 1/6 your whole population???
Last edited by fefnir3284; Mar 8 @ 6:40am
You need fortification (from walls or watchtowers) AND patrollers from watchposts to increase your density. They are separate needs.

Also, people seem to be using the terms interchangeably, but watchTOWERS and watchPOSTS are different things.
Last edited by NoOneOfConsequence; Mar 8 @ 6:51am
Originally posted by fefnir3284:
I still don't see why I need any watchtowers at all. I specifically surrounded my town with the light fortification fence so I did NOT have to do those chunky towers.

I understand painting the zones to be patrolled but not useless watchtowers.

@doc_hotpants: wtf, is that 20+ of your 120 people as patrols? 1/6 your whole population???
Not sure how you get that number? I have 7 patrollers (see the screenshot). The watchposts are integrated into the light fortification. Later in game, there will be a whole lot more patrollers, though, in order to cover larger (and separate) areas

You need patrols to get medium density housing and you can't jump ahead from low density to high density by building a stone wall, unfortunately. It's not a mechanic I'm fond of either, but it is what it is.
Originally posted by Doc_Hotpants:
Originally posted by fefnir3284:
I still don't see why I need any watchtowers at all. I specifically surrounded my town with the light fortification fence so I did NOT have to do those chunky towers.

I understand painting the zones to be patrolled but not useless watchtowers.

@doc_hotpants: wtf, is that 20+ of your 120 people as patrols? 1/6 your whole population???
Not sure how you get that number? I have 7 patrollers (see the screenshot). The watchposts are integrated into the light fortification. Later in game, there will be a whole lot more patrollers, though, in order to cover larger (and separate) areas

You need patrols to get medium density housing and you can't jump ahead from low density to high density by building a stone wall, unfortunately. It's not a mechanic I'm fond of either, but it is what it is.
I think they're mistaking the house patrol coverage icon as being patrollers.

So it seems the way to get things to work reliably is spamming lots of tiny watchposts? That's utterly moronic, and presumably only looks even more stupid once you're using (or at least trying to use) castle troops to cover your patrol needs, which I think is in theory supposed to be possible based on ingame info.
Originally posted by NoOneOfConsequence:
You need fortification (from walls or watchtowers) AND patrollers from watchposts to increase your density. They are separate needs.

Also, people seem to be using the terms interchangeably, but watchTOWERS and watchPOSTS are different things.

Okay I have one watchPOST, attached to the Tax Collector (Bailiff attched to manor with treasury), that can have many many patrolmen. So just paint patrol area (only housing?) and slot patrolmen and Im gtg?
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Date Posted: Feb 1 @ 7:34am
Posts: 18