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Yeah that's what i did but they are not being assigned to anything.
Completely stuck at this point. Is it a bug or something simple that I missed?
I also added a scriptorium; that did not help but I noticed that similar warnings were appearing on it while it was being built, but they said what was not build yet and they disappeared after it was finished.
It seems like an oversight to me.
- It requires certain ranks to work some of the jobs, which means promoting them by producing scripture.
EDIT: So, there is a tiny little + sign on the left that allows you to add sub-buildings... Geez, could have designed that better.
I must have done that because I have lots of unemployed monks that I can't assign. It's doing it for all the monuments, I can't figure out the UI to add multiple functions to a single building.
ah... I think I've figured it out. Is there any way to group my 7 different monasteries or am I screwed?
All parts need to be the same group as far as workers go, this is because you surrender the citizens to that specific monastery.
However there is some leeway with advanced techniques. You MAY be able to save some of the stuff by simply adding living space to the groups.
For example, the food store for monks does not need to be in the same group. Monks can travel to it from other groups as a customer, but not a worker. Scriptures count overall, so the scriptures do not necessarily have to come form the same group.
https://steamcommunity.com/sharedfiles/filedetails/?id=3338500595
Here is a mix and match I did with a Tavern, Monastery, Keep, and Main Hall.