Foundation

Foundation

View Stats:
Church/Monastery.
Is it ok to do away with the church and build a "super-monastery"?

Regards and thanks.
Originally posted by Doc_Hotpants:
If you have a huge abbatial church that fits everyone, you can do without other churches.

But (you knew there was a but coming)

1. You won't likely have the resources for a large abbey early-game, but people will still need service through rustic churches
2. If your village is large or spread out enough, you will need several churches. If you want to only have monastic churches, I would recommend building the substitution for your rustic church first, and then delete the old one
3. Remember that people will walk across the whole map to fulfill their needs, so consider that in your setup
4. If you want only that one abbatial church, I will bet you 100% that you will not be able to fulfill a large population's need for service despite having enough space in theory. All of your logistics will suffer when people spend most of their day walking across the map to fulfill their need for service.

So in short, it's possible but size isn't everything ;-)
< >
Showing 1-3 of 3 comments
The author of this thread has indicated that this post answers the original topic.
If you have a huge abbatial church that fits everyone, you can do without other churches.

But (you knew there was a but coming)

1. You won't likely have the resources for a large abbey early-game, but people will still need service through rustic churches
2. If your village is large or spread out enough, you will need several churches. If you want to only have monastic churches, I would recommend building the substitution for your rustic church first, and then delete the old one
3. Remember that people will walk across the whole map to fulfill their needs, so consider that in your setup
4. If you want only that one abbatial church, I will bet you 100% that you will not be able to fulfill a large population's need for service despite having enough space in theory. All of your logistics will suffer when people spend most of their day walking across the map to fulfill their need for service.

So in short, it's possible but size isn't everything ;-)
I will keep it as is then ;)
Why not try both? I mean, build a huge abbey ( I do think they look nice if built well), and then spread additional chapels throughout the map instead of the rustic churches? It does add logistics in-monastery as the priests have to come from the monastery itself.

In fact, I think I'll give that a try in my next playthrough, just to see how much effort it would be to make it work. Thanks for the inspiration :-)
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Mar 9 @ 4:23am
Posts: 3