Foundation

Foundation

View Stats:
Need your Help/Opinion
I am currently at a new City and try to find the right use of the hill in the middle of the Picture. My first thought was that maybe a wheat field could look good, but not so sure about that anymore.

What would you recommend or think would fit to this hill? Could be anything from buildings to fields etc. Let me know :) Thanks in advance.

https://steamcommunity.com/sharedfiles/filedetails/?id=3440547608
< >
Showing 1-15 of 21 comments
oohhh, that's a nice looking village! I like!

I'd probably place a monastery on the hill, but to be perfectly honest, considering your progress so far, I don't think you'll need my advice. Here I thought I was building pretty villages, and then you come along, presenting this lovely piece.

Seriously - loving what you've done!
Originally posted by Doc_Hotpants:
oohhh, that's a nice looking village! I like!

I'd probably place a monastery on the hill, but to be perfectly honest, considering your progress so far, I don't think you'll need my advice. Here I thought I was building pretty villages, and then you come along, presenting this lovely piece.

Seriously - loving what you've done!

Thank you very much, really appricate your Feedback. Good to hear my initial Goal to build a pretty town is coming along.

This is the upper left Corner on the Map, so there is still plenty of room to fill. My Monastery is actually planned for the other riverside hugging the big Mountain or directly on it...not sure yet.

https://steamcommunity.com/sharedfiles/filedetails/?id=3439510841
Really can't praise you enough for that build. It actually looks like a real village would develop. Nice and organic, with the little stone walls and all. Please share more pictures as you develop it further.

Yeah, that mountain would be perfect for either a monastery or the keep (or maybe both).
I think a field could be quite nice looking. I've always liked the look of fields or pastures on rolling hills

When ever I've saved a nice mountain hill for a Monastery I've found in the end, when I'm tired of playing the same save, my Monastery would have benefited by a substantially larger nearly flat area with all the buildings/sub buildings that are on offer once all is unlocked else I find them looking to tightly packed and with any sort of hill they look askew and not lining up properly even though they function as they should. Until foundations are offered in Foundations to level things out I'm trying my best to avoid building large things like Monastery, castles and to only a slightly lesser degree, Manor houses in favor of putting them on more largely cleared relatively flat ground unless you are only wanting to build smaller parts of larger monuments like building a Manor house with 1 sub building that would fit nicely on top of a mountain/hills mostly flat spot and not on the side of the mountain/hill.

Anyway, looking nice so far
Last edited by City Builder; Mar 8 @ 5:56am
Originally posted by Doc_Hotpants:
Really can't praise you enough for that build. It actually looks like a real village would develop. Nice and organic, with the little stone walls and all. Please share more pictures as you develop it further.

Yeah, that mountain would be perfect for either a monastery or the keep (or maybe both).

I think it looks best at night. Just finished my Marketplace while thinking about what i will do with the Hill.

https://steamcommunity.com/sharedfiles/filedetails/?id=3440635172

https://steamcommunity.com/sharedfiles/filedetails/?id=3440635220

https://steamcommunity.com/sharedfiles/filedetails/?id=3440635283

https://steamcommunity.com/sharedfiles/filedetails/?id=3440635371
Originally posted by City Builder:
I think a field could be quite nice looking. I've always liked the look of fields or pastures on rolling hills

When ever I've saved a nice mountain hill for a Monastery I've found in the end, when I'm tired of playing the same save, my Monastery would have benefited by a substantially larger nearly flat area with all the buildings/sub buildings that are on offer once all is unlocked else I find them looking to tightly packed and with any sort of hill they look askew and not lining up properly even though they function as they should. Until foundations are offered in Foundations to level things out I'm trying my best to avoid building large things like Monastery, castles and to only a slightly lesser degree, Manor houses in favor of putting them on more largely cleared relatively flat ground unless you are only wanting to build smaller parts of larger monuments like building a Manor house with 1 sub building that would fit nicely on top of a mountain/hills mostly flat spot and not on the side of the mountain/hill.

Anyway, looking nice so far

Yeah that was my initial thought too. A field on the Hills rolling up always looks great, but dont really like to have my Wheat-Buildings there.
Maybe a Hops-Field could fit.

The Monastery is a big Project and didnt even build it in my first 150h Town. But for this Town it is all about beauty and not so much Population (like the last one).
Had my ups and downs too and it is sometimes overwhelming when you overthink next Project. Decorating stuff helped me alot.

"Manor houses in favor of putting them on more largely cleared relatively flat ground unless you are only wanting to build smaller parts...."

For Manor Houses i decided to spread them trough out the town/landscape and build one when it kinda fits or i need a bigger Building for a space to fill.
Originally posted by *Schalalai*:
I think it looks best at night. Just finished my Marketplace while thinking about what i will do with the Hill.
Simply beautiful!! I also prefer night shots with the proper lamps in-game.

I'm so in love with your village - I want to move in!
Originally posted by Doc_Hotpants:
Originally posted by *Schalalai*:
I think it looks best at night. Just finished my Marketplace while thinking about what i will do with the Hill.
Simply beautiful!! I also prefer night shots with the proper lamps in-game.

I'm so in love with your village - I want to move in!

Can only recommend to put lights into a existing Building. It was a Gamechanger for Night Shots. This and the passiv light when you hide a lightsource into a wall, the well or other near the wall from production Buildings.

Best Building for that is the Granary, because its shines trough the windows :)
Originally posted by *Schalalai*:
Can only recommend to put lights into a existing Building. It was a Gamechanger for Night Shots. This and the passiv light when you hide a lightsource into a wall, the well or other near the wall from production Buildings.

Best Building for that is the Granary, because its shines trough the windows :)

I took some inspiration from your build but it's clearly not the same or nearly as inspired. Gonna have to practice a bit more to make it look more natural.
https://steamcommunity.com/sharedfiles/filedetails/?id=3440647694

previous game - might have gone a bit overboard with the decorating...
https://steamcommunity.com/sharedfiles/filedetails/?id=3438871403
Originally posted by Doc_Hotpants:
Originally posted by *Schalalai*:
Can only recommend to put lights into a existing Building. It was a Gamechanger for Night Shots. This and the passiv light when you hide a lightsource into a wall, the well or other near the wall from production Buildings.

Best Building for that is the Granary, because its shines trough the windows :)

I took some inspiration from your build but it's clearly not the same or nearly as inspired. Gonna have to practice a bit more to make it look more natural.
https://steamcommunity.com/sharedfiles/filedetails/?id=3440647694

previous game - might have gone a bit overboard with the decorating...
https://steamcommunity.com/sharedfiles/filedetails/?id=3438871403


Looking good so far :D
You maybe have adjust the walls later, because if they upgrade they get stonewalls. It´s nice to integrate them.

I dont think its to much decoration. Like it alot. If you check Monastery or Castle Buildings out of recent Times, they always have big flowerbeds etc. Find it quite fitting for the Theme. The Church is rich and they can pay for all that xD
Originally posted by Doc_Hotpants:
previous game - might have gone a bit overboard with the decorating...
https://steamcommunity.com/sharedfiles/filedetails/?id=3438871403
I think it looks great. I never build like that but really should. I only don't because of having to place doors that stick out on every single building which is why I link them all up touching plus I rarely leave myself that much room for a Monastery but will likely try next game to try your style which really does look great.

I had to zoom in with my old tired eyes to see where you put gardens, herbs, berries, vegetables etc. Nicely done.
Last edited by City Builder; Mar 8 @ 7:36am
Do you use mods to get the night into the game?
Originally posted by City Builder:
Originally posted by Doc_Hotpants:
previous game - might have gone a bit overboard with the decorating...
https://steamcommunity.com/sharedfiles/filedetails/?id=3438871403
I think it looks great. I never build like that but really should. I only don't because of having to place doors that stick out on every single building which is why I link them all up touching plus I rarely leave myself that much room for a Monastery but will likely try next game to try your style which really does look great.

I had to zoom in with my old tired eyes to see where you put gardens, herbs, berries, vegetables etc. Nicely done.
Thanks! :-)

Seeing as I've grown up around all sorts of medieval and hanseatic cities, I find it difficult to build just for size. I do want the monastery to look somewhat authentic, and as if it has been added to over the years as more room or functionality was needed.

The detailing on this particular one was insane, though. I had so many items in there that just placing a lamp in the end would take 3-4 seconds. LOL
Originally posted by kingofpain:
Do you use mods to get the night into the game?
Look in the lower left corner of your screen. There's a weather icon to the left of the week. Click on that, and you can change the time of day. At night, the lamps get to shine. Literally. :-)
Originally posted by *Schalalai*:


Looking good so far :D
You maybe have adjust the walls later, because if they upgrade they get stonewalls. It´s nice to integrate them.

I dont think its to much decoration. Like it alot. If you check Monastery or Castle Buildings out of recent Times, they always have big flowerbeds etc. Find it quite fitting for the Theme. The Church is rich and they can pay for all that xD

Thanks! Not quite as motivated yet with my current build. Might have to restart the map, but we'll see. Currently starting cheese production, money coming in, population growing.

But no one on my main island yet because I've just been building on the mainland, basically kneecapping myself.
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: Mar 8 @ 3:31am
Posts: 21