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There is also a farm upgrade in the progression and it will allow to add 4 more workers to each farm. This will also greatly improve farms.
The one change I made this time as opposed to other playthroughs was that I had a full season of wheat production only before I added the windmill. So now the windmill always has wheat to work with to produce flour, so no downtime in production.
I also heavily streamlined logistics this time around. Granaries close to the farms collect the wheat and flour from the farms and windmills right next to the farms, then one centralized fully upgraded granary pulls all of the flour maxed out to the central part of town where the baker sits (upgraded to Commoner). No decentralized third stage production anywhere on my map this time. Works like a charm. I can focus on upgrading my central village, have serf village parts further away, and have all high-level production where I can support the villager upgrades.