Foundation

Foundation

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kAso Apr 4 @ 11:19am
35 Fps on Ultra with a 4080 RTX, NEED DLSS PLEASE
Title says it all. The game is too beautiful to downgrade graphics, how is DLSS not added yet?
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Showing 1-15 of 30 comments
kAso Apr 4 @ 11:35am 
Originally posted by SinisterSlay:
Turn on frame gen if it bothers you.
I dont see that option anywhere, otherwise i would have. Thats the whole point of my post.
Last edited by kAso; Apr 4 @ 11:38am
kAso Apr 4 @ 11:42am 
Originally posted by SinisterSlay:
Turn on frame gen if it bothers you.
I see you made this response on another post too, are you trolling? The game does not have frame gen.
Originally posted by kAso:
Originally posted by SinisterSlay:
Turn on frame gen if it bothers you.
I see you made this response on another post too, are you trolling? The game does not have frame gen.
It's in your driver options.
I know nVidia finally added it.
In AMD it's called fluid motion frames.

If you can't get that to work, then try this
https://store.steampowered.com/app/993090/Lossless_Scaling/

I am not sure if there is a Linux answer for frame gen.
Last edited by SinisterSlay; Apr 4 @ 1:53pm
Slyve Apr 4 @ 1:51pm 
I would vastly prefer better optimization to frame generation, to be honest. This game, as great as it is, uses way, way too much resources for what it is.
Originally posted by Slyve:
I would vastly prefer better optimization to frame generation, to be honest. This game, as great as it is, uses way, way too much resources for what it is.
That's just not the year we are in anymore. I hate it too.
Slyve Apr 4 @ 1:54pm 
Originally posted by SinisterSlay:
Originally posted by Slyve:
I would vastly prefer better optimization to frame generation, to be honest. This game, as great as it is, uses way, way too much resources for what it is.
That's just not the year we are in anymore. I hate it too.

Unfortunately. I really hate this fake frames as a substitute for decently performing games crap that's currently going on.
Originally posted by Slyve:
Originally posted by SinisterSlay:
That's just not the year we are in anymore. I hate it too.

Unfortunately. I really hate this fake frames as a substitute for decently performing games crap that's currently going on.
It's just a bad combination of things these days.
Bad optimisation is one of course, but also Intel basically scammed people with CPUs for years, with complete faulty 13th and 14th gen. We have nVidia ritually scamming people. GN even did a whole nVidia shrinkflation video.
https://youtu.be/2tJpe3Dk7Ko?si=1TnUaHCYwTt6C-9f

So we end up with this crazy situation where everyone is paying more, getting less, quality is dropping and optimisation is dropping.
Bedna Apr 5 @ 3:45am 
This is so wild.. Instead of requesting the devs actually optimizing the game, you ask for the usage of ai tools to make the game run decently.
You own a 4080 and have 35fps...
For a game like this any dev should be ashamed to call themselves competent unless it runs at MINIMUM 100fps with that hardware...

Go play Satisfactory and tell me again how game devs "never optimizes their games because DLSS exists".
Originally posted by Bedna:
This is so wild.. Instead of requesting the devs actually optimizing the game, you ask for the usage of ai tools to make the game run decently.
You own a 4080 and have 35fps...
For a game like this any dev should be ashamed to call themselves competent unless it runs at MINIMUM 100fps with that hardware...

Go play Satisfactory and tell me again how game devs "never optimizes their games because DLSS exists".
Well he never said what his CPU is which is the only important part in most indie games.
kAso Apr 5 @ 10:18am 
Originally posted by Bedna:
This is so wild.. Instead of requesting the devs actually optimizing the game, you ask for the usage of ai tools to make the game run decently.
You own a 4080 and have 35fps...
For a game like this any dev should be ashamed to call themselves competent unless it runs at MINIMUM 100fps with that hardware...

Go play Satisfactory and tell me again how game devs "never optimizes their games because DLSS exists".
But these devs dont even use DLSS, so that isnt their excuse for not optimizing. I just want something, either optimized or DLSS
Originally posted by SinisterSlay:
Originally posted by Bedna:
This is so wild.. Instead of requesting the devs actually optimizing the game, you ask for the usage of ai tools to make the game run decently.
You own a 4080 and have 35fps...
For a game like this any dev should be ashamed to call themselves competent unless it runs at MINIMUM 100fps with that hardware...

Go play Satisfactory and tell me again how game devs "never optimizes their games because DLSS exists".
Well he never said what his CPU is which is the only important part in most indie games.
And this game is especially very dependent on a good cpu. Can't wait to try my new ryzen 7 7800X3D come Wednesday.
this is how all city builders are lol. I dont think its a gpu thing, pretty sure its more cpu driven. Since its a simulation. I have a 4070 and i get better fps than you. It does dip to like 45 fps at times. Ive got a ryzen 7 78003DX though.
And so far that low fps, is when I have a ton of icons up on screen, or I go into lower view, like going to down the plebs levels. And take in the view like im there.

I dont think ive ever played a city builder, where i never had bad performance at certain times. Simulation games like i said, use a good amount of cpu power.
Last edited by BimboGooch; Apr 6 @ 2:57am
i9 12900k // RTX 4090

I get 60 FPS (target) with roughly 80-90% GPU load while CPU is about 5-10% (if at all) with a 4K on high settings. CPU is pretty optimized here.

To be fair, the larger my city gets, the worse the performance. The numbers above are with a ~200 souls village. (its not that much, eh?)

The losless scaling app does work pretty okay-ish with 30FPS for a city builder boosting it to 60 FPS (since it doesn't need fast paced reactions, but belows gives me a headache) while reducing it to 40-50% GPU load and having the CPU around 10-15%.

But let's be fair - using a 3rd party app that adds another 7$/€ to your bill isn't the solution for the games poor performance imo. A city builder doesn't need more than 60FPS (my opinion) but it should be at least possible to have it run somehow stable on recent hardware.
kAso Apr 7 @ 8:14am 
Originally posted by SinisterSlay:
Originally posted by Bedna:
This is so wild.. Instead of requesting the devs actually optimizing the game, you ask for the usage of ai tools to make the game run decently.
You own a 4080 and have 35fps...
For a game like this any dev should be ashamed to call themselves competent unless it runs at MINIMUM 100fps with that hardware...

Go play Satisfactory and tell me again how game devs "never optimizes their games because DLSS exists".
Well he never said what his CPU is which is the only important part in most indie games.
my CPU is i9-13900k
Originally posted by kAso:
Originally posted by SinisterSlay:
Well he never said what his CPU is which is the only important part in most indie games.
my CPU is i9-13900k
Hmm your not that much slower than me.
How big did your city get when you noticed the FPS problem?
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