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Villagers only need any 2 of the 3 refined foods, so you don't even have to offer cheese -- or even always consistently offer it. Season to taste and all that.
Consider this though: cow pasture can be painted anywhere there isn't another bulding-specific zone painted. So, the actual land usage of Milk & Cheese production is only whatever land the buildings and a House sit upon. Acres and acres not necessary.
I think it's more well-balanced than you think.
Your serfs will take the nearest food available. Place market stalls selling meat in areas your serfs live. Then restrict your bread and cheese sales to only the areas your commoners and citizens live. Because your serfs will have easier access to meat, they will be much less encouraged to eat your other refined foods, putting less strain on them.
Someone points out a smaller field produces just as much as a full sized field.
I think it has to do with milking time? Workers can only milk them so fast and there is more cows than can be milked. Like basically by the time they done a few cows the first ones are ready again.
Yesterday I built a city market. I had tons of meat, like 1000 but they kept buying up all the cheese instead. I swapped the meat and cheese stalls and walla, cheese sales went down and meat went up.
Citizens need all three refined food types, btw. Greedy bunch :-)
Build a dairy farm and paint a small field area around it. The rest of the field paint somewhere way off (preferably in the water). That way, all the cows are on the small area by the farm and will spawn there, reducing the way to walk for the farmer (and saving lots of time). You'll have a lot of cows on the small field, and much better milk production.
This works for sheep as well.
Even so, cheese is still notoriously difficult to produce enough of. For 750+ people in my last game, I had 8 fully staffed (cheesed) dairy farms, three dedicated granaries for transports to cheesemakers, and five fully staffed commoner cheesemaker buildings. With that, I managed to create a stable storage amount of around 350 cheese.
For sheep you need a few more, but at least under challenge rules the suggested pasture size is an overestimate.
However, if you don't trust the three cow setup and fields the game calls too small, cheesing the fields the way I described mostly definitely focuses all of the cows in that small area and thereby saves time and a LOT of space. :-)
So this whole pasture painting mechanic seems quite off for animals.
There is however a side effect that will need addressing if they ever decide to fix this. Since dairy farmers only ever have to go to the closest cow, they dont really have to walk much. If they worked like sheep they would be far less productive. So I dont get why you all are complaining. You already get too much milk!
Jeez! Or should I say, "Cheez!" Well, that there cheese issue needs fixing. How about a Manchego cheese mod? (kidding, kidding)
you always have to IMPORT them from outside