Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Nexus and Curseforge to my knowledge do not give the devs any administration/moderation tools on their platform leading to mod theft and reupload by third users as well as to mods containing a myriad of problematic content, including malware in certain cases. (yes I know they have checks to avoid this, but it still happens)
Mod.io ( https://mod.io/g ) on the other hand directly supports devs by providing an API for clean/direct in game integration for downloading and managing mods (no launchers, mod managers to download and install etc.) and is used by many cross-platform games including big releases such as BG 3, Deep Rock Galactic, TABS, etc.
It is unfortunate China's firewall blocks that connection, but there isn't much the devs of individual games can do about that. We have had quite some users from Chine able to access it using a VPN though.
Workshop is the gold standard and nexus is silver. They exist and are widely used for a good fkin reason.