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The citizens can only access one market at a time, so having several close to each others makes all but one invisible to the people there.
Could you please post a screenshot for us to see exactly what the situation looks like and be able to help you further?
Many new players (including me when I started) don't understand that you can put several stands in a single market and end up making a second market for their second stand, then a third, and it doesn't work as initially expected.
Before the needs algorithm rework villagers picked from the stalls within a market in order of appearance, so if you always put berries in the first stall you were putting undue stress on your berries supply chain. Therefore if you wanted a better spread distribution of resources you had to either make multiple markets with a single stall each or make markets with multiple stalls each and shuffle the resources in different positions in each of them.
This old behaviour has been fully reworked, so let me rephrase for clarity:
Villagers pick the closest market to their house with available stock. If that market only has 1 slot then they will also pick the second closest too since they need 2 foods, and so on if they had more food needs. If you build markets with multiple stalls then they pick from the stalls at random. This means that regardless of what you do you are getting a good distribution of resources without accidentally putting undue stress on a production chain so long as you don't put all your houses on the same side of the village but more spread around the markets.
As you probably have noticed from my explanation above, yes having single markets with multiple stalls is slightly better than multiple single slot markets since the randomisation algorithm can spread resource much more evenly than relying on the houses being evenly distributed around your single slot markets. However, even if that is the case and you only have houses on only once side, villagers will switch to the further markets once the closest one empties out. That means that so long as you markets are well supplied you won't have an issue with either strategy even if one is slightly better than the other.
Note villagers will no longer travel huge distances to fill needs so if all nearby markets are empty they will simply not fill their needs and get a negative debuff.
Hope this explains it, but anyway we are getting a bit off topic from OPs question as to why the quest isn't completing. I would like to wait for them to post further information or a screenshot before replying here further.