Foundation

Foundation

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Apiary not producing anything
I've had my apiary built and employed for ages but it's never produced anything at all and I've never seen anyone working in it. Seems like a bug?

I just checked the individual employees' status and they both say Finishing Up, indefinitely. I never told them to cancel anything and you can't fire monks anyway lol.

{LIEN SUPPRIMÉ}
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Have you promoted your novices to monks/nuns? If you check the apiary it says only brothers/sisters+ can work in it ;)
Minotorious a écrit :
Have you promoted your novices to monks/nuns? If you check the apiary it says only brothers/sisters+ can work in it ;)
One of the employees there is a Prioress so I don't think that's the problem? it's fully employed either way, 2/2.

How do I post a screenshot if my link is removed?
You can take a screenshot with F12 by default on steam and then make it public on your profile, external links are often removed by the automatic moderation tool.
It says finishing up so once these workers are done with their old workplace they will switch to the apiary, if it is not working fast enough try a reload to force the switch sooner (Ctrl+Shift+R for short)
I've played the game for multiple real life hours on x3 speed after building and fully staffing this building and it's never changed status or produced a single item 🤷
ok in that case please share the save file for us to take a quick look :)

You can do so here via gogledrive/onedrive/etc. or on discord: discord.gg/foundation

Where do I find my save games?
You can find your save games here:

• Non-Cloud saves
%USERPROFILE%\Documents\Polymorph Games\Foundation\Save Game

• Steam Cloud local repository
\Program Files (x86)\Steam\userdata\ YourSteamID \690830\remote\Foundation\Save Game

...Where YourSteamID is your unique Steam ID number
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The problem is your cloister, it seems like you have deleted some parts and it is no longer closed as such your workers go all the way to the edge of the map to satisfy the cloister need and never have time to finish up and switch jobs stuck in a need-filling loop.

It also seems you have 2 different cloister sub-buildings.
Minotorious a écrit :
The problem is your cloister, it seems like you have deleted some parts and it is no longer closed as such your workers go all the way to the edge of the map to satisfy the cloister need and never have time to finish up and switch jobs stuck in a need-filling loop.

It also seems you have 2 different cloister sub-buildings.
I actually just did that a few minutes before I posted but I do know that's broken. I wanted to use the area inside the monastery square as the cloister garden but I'll have to just build it elsewhere. But the apiary was broken before I ever even unlocked the ability to build a cloister :(
Once you fix that and those two workers can fill their needs without walking to the edge of the map they should switch jobs directly.

If they don't please send us the save file then again to look into it further :)
Dernière modification de Minotorious; 26 janv. 2023 à 13h51
They did indeed finally switch jobs, thank you :)
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Posté le 26 janv. 2023 à 13h00
Messages : 12