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To increase the rating of an estate, you have to build buildings that have a high splendour score. However, this will lower your ranking in the other two.
You don't necessarily need decorations. The buildings alone also provide points.
Labour has 2 privileges that decrease the non-exclusivity penalty: One for Clergy and one for Kingdom. Try using them.
To increase the favourability with Clergy, you can build a big, tall monastery. All or almost all monastery parts add splendour. Making them taller also increases splendour. Once your favourability is high enough, you will be able to unlock 2 privileges that decrease the non-exclusivity penalty for Labour and Kingdom.
Kingdom is a bit trickier if you haven't developed it yet. You might have to build a lot of fortifications and barracks to get over the penalty. Once you get 5 influence you can unlock decorations and use them to further raise your favourability.
1) You can always ask here or on the discord official foundation serveur
2) Trying is part of any game
There is no fun in playing a game which lets you know after 20 hours spent time that you did something wrong. If the game wants to be the "Dark souls" of medieval games then it failed, because it is not challenging. It is unfair and unlogical and lacks so many helping features that would be implemented in a jiffy.
If a game is only playable by using mods, steam discussions or discord then I'm out.
I know that you, Mino, personally try to help everyone here - but instead wasting your time it would simply be better taking your skills to simply write some tool tips for this game. Or the built-in Wikipedia in which the Sculptor-Workshop couldn't even be found (in the German Version)
I really really really really tried to love this game but it is sooooo frustrating considering how great it could be. Instead it tries to raise the difficulty by just being unfair, annoying and blocking.
And don't even get me started about bugs like showing rocks as perfect ground for wheat or festival visitors creating 10% malus because they choose to rather starve then buy food on the market stall that is literally one inch away from them.
I guess the devs won't mind as I was stupid enough to buy the game. So they have my money, why should they care?
But I lost all interest in that game and will opt out to try Patron, after the storm, farthest frontier and Settlement Survival. Perhaps those Devs love to make a game and not just a prank.
Take a breath, try other games, and maybe come back on the next upgrade... on Christmas ?
This is soooo sad as this game could have been exactly my type of game.
Well, sad. :(
In my first play-through with Version 1.9, I also had -100 ratings for the Labor and Clergy estates, and saw no way to ever get over it. But I went ahead with the Military estate anyway, built up a large army, won lots of spears on missions, and fairly soon was able to get the "King's Quest" achievement + the Hard version since I had way more than 100 swords to sell, and I sold them pretty much all at once.
In my second (current) play-through, I followed Minotorious' advice and advanced all three estates slowly, and soon got the "Privileges" to reduce the rating penalty by 50% for all three estates. From then on it has been fairly easy to advance all 3 estates; have just completed the Clergy achievement (but not the Hard version, since I had already promoted a bunch of folks). Am about to complete the "Great Builder" achievement, including the Hard version. Then I'll start a new game and go for the two Labor estate achievements. There are those who have completed all eight new achievements on only one play-through, but they knew what they were doing, and I kinda don't.
I don't know a thing about mods or discord, but am a huge fan of advice that can be obtained freely in forum discussions -- not only for this game, but for all games I have played. I actually want to start a new thread asking about which mods are any good and still work with Version 1.9.
C'mon, the current version of the game just has a learning curve. Those who really want to love the game should just learn the mechanics & git gud, instead of complaining about every little thing.
I understand your points completely despite not agreeing to them.
I will try to explain my problem but this is not sooo easy as a not native speaker. ^^
As I wrote above I already managed to find out for myself that you can - and have to - balance out the estates. Whats frustrating for me is, that I found out after 20 hours and way bigger a problem - you can either build balanced or you can build beautiful.
If you need to build balanced, you add one room, one wall, one tower at a time. That means I have to look most of the time playing the game on my half-a**ed tavern, fort or monastery. That might even be more realistic - but it is fun in terms of a video game?
In my opinion a good game can entertain hardcore players and "builders". That what normally difficulty sliders are there for.
That's why I'm not happy with "git gud".
I'm here to relax and having fun, not to be challenged. Again: That what difficulty sliders are here for in my opinion.