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Are the fishing huts that are not working holding 50/50 fish? If so, this proves your fisherman are working OK.
Do you have a granary with a space set to fish that has less than 100 fish and has a person working there? Remember each granary space you set to fish will only hold 100 fish. Took me a while to realise that since granaries hold 400 things. Initially I set a dedicated granary to a single fish slot and assumed it would fill to 400.
This has absolutely nothing to do with missing granaries (and I know how that basic mechanic works). It's some kind of pathing problem. (I misspoke when I wrote the post.)
When granaries are full or missing and a producer is full it just shows up as full storage, it doesn't dump errors about paths to the log.
The side with the ladder is the side that goes in the water. If you put that side as deep as possible, it can cause pathing problems.
I've probably placed dozens if not hundreds successfully before this in the time I've played (I'm not new to the game--no expert, but I think I figured out how to place fishing huts somewhere along the way), and there were at least a dozen on that map that were already placed and not giving me any trouble.
It seems to be only fishing huts placed on one area of the fluvial map. That or something went wrong with the save and the map got corrupted somehow.
I probably shouldn't have posted this report in general--I wasn't aware there is a bug reporting forum, but I'm guessing it's dead too.
Dead too? You've gotten tons of responses here. The bug reporting forum also sees replies. posted deaily. These forums are not dead, but as vjraymon said, most people who want quick responses go to the Discord server.