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Plus
no access to comfort
no access to comfort
no access to comfort
What the heck does that message actually mean?
Commoners need High or Very High desirability to upgrade their existing houses or build new ones in it, again to build new ones they need sufficient space painted as residential
All villagers will only build a house at 150m or less from their workplace, so make sure you zone residential close to all your workplaces
If you promote multiple villagers at once and your builders don't manage to build all the new houses that can cause such comfort issues. A house under construction counts as having no house at all.
Other than that a couple of screenshots might help to see what is going on there :)
And yes I know Cities Skylines does the same thing, but in that game the idea works beautifully whereas in this game, it's just super frustrating.
It is just a matter of learning how the system works and working with it and not against it, i.e. painting tiny circles to force houses to be built on specific locations doesn't always work.
PS: Cities skylines is not really comparable to Foundation as it doesn't simulate actual villagers. It is a traffic simulator and all villagers/cars you see are purely visuals not actual simulation moving resources around.
Upgraded my entire city worth of workers to citizens if so my play through atm is f.
Well spoken. I normally keep 2/3 the population as serfs. The actual percentage varies and other players do it differently but this kinda works.
What I find interesting is that before I reach 100 population, I'm floating a lot of food and goods, but after 120 or so, I start running out of food and goods, it's so weird. I had 5 farms, with plenty of fields, but they weren't producing it or something....
What i am finding out now is the markets and granaries place them in the different areas they do not put off the workers markets help and get a variety use fish bread and berries mostly, and some cheese but mostly just those 3 and that has worked out great so far have 4 different foragers so 12 in total picking berries, 2 farms 1 baker atm and one fisherman sort of keeping up with demand but plan on getting 2 more farms and another baker in this playthrough, had to go back to earlier save because of the serf issue, no new houses getting built.
sounds like your farmers are still newcomers. Promote them to serfs, and they have no need to walk to the town center (assuming there are housing areas close by).
Oh, I did not know that. Thank you.