Foundation

Foundation

View Stats:
Bughole Sep 3, 2021 @ 12:58am
Constant inefficient housing....
I have plenty of builders, plenty of materials and plenty of Average to High housing land, yet they don't build houses and just cry over lack of houses. This is so annoying.
< >
Showing 1-15 of 15 comments
Ghostlight Sep 3, 2021 @ 2:30am 
Same here.

Plus

no access to comfort
no access to comfort
no access to comfort

What the heck does that message actually mean?
Minotorious Sep 3, 2021 @ 2:42am 
Serfs will build house anywhere assuming you have painted a large enough zone for them.

Commoners need High or Very High desirability to upgrade their existing houses or build new ones in it, again to build new ones they need sufficient space painted as residential

All villagers will only build a house at 150m or less from their workplace, so make sure you zone residential close to all your workplaces

If you promote multiple villagers at once and your builders don't manage to build all the new houses that can cause such comfort issues. A house under construction counts as having no house at all.

Other than that a couple of screenshots might help to see what is going on there :)
Ghostlight Sep 3, 2021 @ 2:46am 
What is 150m in terms of the size of the hexes? I tried to locate my residential zone away from industry.
Minotorious Sep 3, 2021 @ 2:47am 
1.5 hexes approximately
Ghostlight Sep 3, 2021 @ 2:58am 
I wish the game would just let me place houses where I wish. This painting regions as residential then hoping for the best seems a poor mechanic to me. It's a city builder, *I* want to place the things in *my* city. That's the whole damn point.

And yes I know Cities Skylines does the same thing, but in that game the idea works beautifully whereas in this game, it's just super frustrating.
Minotorious Sep 3, 2021 @ 3:03am 
If you paint sufficiently large zones houses will almost immediately spawn if required, same for upgrades if you spam a few decorative bushes around each house you want to upgrade it will almost immediately upgrade (assuming 1 commoner lived there already).

It is just a matter of learning how the system works and working with it and not against it, i.e. painting tiny circles to force houses to be built on specific locations doesn't always work.

PS: Cities skylines is not really comparable to Foundation as it doesn't simulate actual villagers. It is a traffic simulator and all villagers/cars you see are purely visuals not actual simulation moving resources around.
[CTU]Jack_Bauer Sep 3, 2021 @ 10:00am 
So if we do not have any serf no housing buildings will be built?
Upgraded my entire city worth of workers to citizens if so my play through atm is f.
Last edited by [CTU]Jack_Bauer; Sep 3, 2021 @ 10:00am
meyer2150 Sep 3, 2021 @ 10:22am 
Originally posted by CTUJack_Bauer:
So if we do not have any serf no housing buildings will be built?
Upgraded my entire city worth of workers to citizens if so my play through atm is f.

Well spoken. I normally keep 2/3 the population as serfs. The actual percentage varies and other players do it differently but this kinda works.
vjraymon Sep 3, 2021 @ 10:38am 
Originally posted by Ghostlight:
And yes I know Cities Skylines does the same thing, but in that game the idea works beautifully whereas in this game, it's just super frustrating.
you have mods for that
Bughole Sep 3, 2021 @ 3:07pm 
I found that building industry in one edge of the hex and housing in the other edge, works. I build a church where the housing will be and then pop some decorations like a bush or a tree and later that sheep statue.

What I find interesting is that before I reach 100 population, I'm floating a lot of food and goods, but after 120 or so, I start running out of food and goods, it's so weird. I had 5 farms, with plenty of fields, but they weren't producing it or something....
[CTU]Jack_Bauer Sep 3, 2021 @ 6:08pm 
Originally posted by Bughole:
I found that building industry in one edge of the hex and housing in the other edge, works. I build a church where the housing will be and then pop some decorations like a bush or a tree and later that sheep statue.

What I find interesting is that before I reach 100 population, I'm floating a lot of food and goods, but after 120 or so, I start running out of food and goods, it's so weird. I had 5 farms, with plenty of fields, but they weren't producing it or something....

What i am finding out now is the markets and granaries place them in the different areas they do not put off the workers markets help and get a variety use fish bread and berries mostly, and some cheese but mostly just those 3 and that has worked out great so far have 4 different foragers so 12 in total picking berries, 2 farms 1 baker atm and one fisherman sort of keeping up with demand but plan on getting 2 more farms and another baker in this playthrough, had to go back to earlier save because of the serf issue, no new houses getting built.
Last edited by [CTU]Jack_Bauer; Sep 3, 2021 @ 6:09pm
Bughole Sep 6, 2021 @ 2:43am 
I have 14 farms, like 6 bakeries, 4 fisheries, 41 foragers with a population of 333 and I have a food shortage constantly....The farmers are dumb though, they walk around a lot and don't do a lot of farming, I have 0 wheat constantly.... They all have services and food/water near them, but they walk towards the center of the town or something, which is far, so they waste time.... I keep buying terrain and only getting food stuff but still shortage....
resieg Sep 6, 2021 @ 3:38am 
Hi Bughole,
sounds like your farmers are still newcomers. Promote them to serfs, and they have no need to walk to the town center (assuming there are housing areas close by).
Bughole Sep 6, 2021 @ 6:15am 
Originally posted by resieg:
Hi Bughole,
sounds like your farmers are still newcomers. Promote them to serfs, and they have no need to walk to the town center (assuming there are housing areas close by).

Oh, I did not know that. Thank you.
Just let me place the houses where I want them. There's no compelling reason for this mechanic,
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Sep 3, 2021 @ 12:58am
Posts: 15