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I also have 5 Fisheries, and 6 Different Berry gathering locations.
https://www.youtube.com/watch?v=jn8BnBeaJzs
I use multiple housing areas to supply various production chains, because if my workers have to walk long distances it throws everything out of whack for production speeds. I limit the number of houses I put in each area - just two to three houses deep around a central market place. I build housing very near a clump of berry bushes, and I put my farms next to the bushes so that food production is all in one place and within easy reach of the market.
I use ONE wheat farm per housing area, with the crop area the size of one of the largest circles of the paint brush (and slightly overlapping the farm building). One farm produces more wheat than I need, and it's generally always full.
I use TWO windmills per wheat farm. Flour production is excruciatingly SLOW, and is always where my bread supply chain got broken until I started adding an extra mill per farm. One mill alone just can't keep up, so my bakers were twiddling their thumbs while they waited for more flour.
I use ONE bakery per wheat farm, with a dedicated well next door so the baker doesn't have to travel far to get water.
And I have a warehouse close by to stock up on berries & bread for fulfilling requests.
As long as I have two mills per farm/bakery, and I keep things close to housing and markets so that my market vendors don't have to walk very far to re-supply, that seems to keep things balanced so that I never run out of bread and always have enough to fulfill requests. You've got to keep the population managed though or they'll start eating more than you can produce with one bakery per housing area.
currently at 220 villagers and bread is to the roof 700+.
be sure that you have in stock at least the amount of bread markets and bread warehouses slots times 50, in that case the marketeers will get max every walk they do.
less food/goods/luxuries in the market means every one is walking to other markets to get their need and not producing items and everything crawls to a halt, game over :P
This is good info, thanks!
It seemed like I was having an issue with my mills not having wheat and after I filled a slot in a warehouse, it seemed to work better. Although, maybe this was just a coincidence (I haven't really tested further).
Just curious!