Foundation

Foundation

Ver estadísticas:
GTBorn2Fly 31 ENE 2020 a las 4:11 p. m.
Transporters Cross the Entire City to Collect Resources
I really have enjoyed the game and am really happy with the Winter Updates. Keep up the good work Devs.

Is there a way to have the transporters collect material and food locally? I cannot figure out how they choose where to go. For example, I have a few granaries that only pick up berries. Each of them is located both near local berry bushes as well as the local market. I am careful to get the home of the transporter near the granary. Often, the transporters will not get berries from the local gathering huts, but instead will travel to the furthest gathering hut. When my city gets to a certain size, usually around 250 villagers, I can no longer sustain the berry economy. The transporters are traveling so far, they can only pick up one load before needing to fulfill there needs.

Is there a way to control how far they can go? Does anyone have any suggestions of how to better manage the situation?
< >
Mostrando 1-4 de 4 comentarios
Xecthar 1 FEB 2020 a las 6:50 a. m. 
As far as I tested, the transporters are trying to collect items where they're stacked the most. I'm actually using it to my benefit sometimes. So, traders actually doesn't behave like a human here. Unfortunately, this feature makes your transporters work very slow because they're getting tired (needy) until they deliver one product. Try to have 3 to 4 transporters in each warehouse of granary. That way one transporter collects the far product and once it's few other transporter goes to closer one.
GTBorn2Fly 1 FEB 2020 a las 8:53 a. m. 
Thanks for your thoughts on this. I suspect that they go for the one with the biggest stack too. I have tried 4 transporters in each granary and that helps get materials, but they are doing it very inefficiently. I have not been able to crack the 300 villager mark. I build my city in little groups. Each group has their own needs supplied locally, 2 sources of food, a church and clothing. Once a group is self sufficient, I build the next. Once the transporters start going across the map to get resources from another group, it all starts falling apart. I have tried isolating each of the groups with walls and no walking zones, but the transporters will still want to cross the map and will report that they are stuck and can't get to there desired resource. My cities end up being fairly spread out, because of the grouping. I may try another city and keep it all as compact as possible to minimize this issue.
Xecthar 1 FEB 2020 a las 10:30 a. m. 
well that's because the "self sustaining" communities actually don't work in Foundation. I also tried in my earlier games like that and all failed before 300 people. What I do now is just building a huge mass of residential area in the middle and around it industries.

Also, try to keep smelly industries away from residents because they decrease the desirability level of areas and you cannot upgrade houses.

Now I have around 400 people and it's going very smooth. Only issue is after anniversary patch the trader stopped bringing coals so now I need to make a coal industry :)
Silverbiker 6 MAR 2020 a las 7:52 a. m. 
This behaviour of transporters is annoying.
I have a granary right next to a row of fishing huts and they have plenty of stock. The idiotic transporter then walks right across the map to the fishing huts on other side of town to get stock.
How is this method of pathfinding effecient?
I know its sandbox but I have 18 huts but am always low on fish.
Same goes for cheese, cloth, etc. I have to have more resource buildings than I really need to account for this wasteful method.
Also, why is it Citizens only want one type of luxury item and go for nearest? How to plan for need/supply? There is so much need sorting (IMO) in the needs/supply chain.
Are devs going to revisit pathfinding?
I have skyline, transport fever, etc for citybuilding but the logic in this game mystifies me at times
< >
Mostrando 1-4 de 4 comentarios
Por página: 1530 50

Publicado el: 31 ENE 2020 a las 4:11 p. m.
Mensajes: 4