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Houses when originally built reserve the space around them for when they will upgrade. Unfortunately atm they don't check for collisions again after that point and thus if you have built anything in the residential zone they will go on and upgrade and overlap with said other building.
Pathing issues are usually resolved by simply saving and reloading the game as the pathing map refreshes when you do that. If that doesn't fix your problem it could be that you have placed the bridge ramps too close to the shore. The only thing you can do in that case is destroy the bridge and build it a bit more in-land i.e. the ramps on the two sides should be fully in-land and slightly visible for the bridge to work.
This will be fixed soon with the building collision update. :)
2) The trader will buy it but only a few pieces at a time, can't remember the exact amount but if you see the trader coming you can click on him and you will see how much he wants. Traders come approximately once per week. So if you produce more than he can buy it will keep pilling up.
First of all make sure the trade for leather is set up correctly. i.e.:
- Leather in warehouse
- Trading route that buys leather unlocked
- Trading window set to sell all above 0
- Trader able to reach the village in case he comes from across the river
You could be correct regarding too many hunters in one area as the only way to get enough meat is to have a load of hunters (20 so far in current game). I will knock some out and hopefully the constant error messages will cease. Cheers
I personally don't think they are really worth it atm as they have a huge upkeep cost and the production can very easily get clogged up by the leather production.
btw the trader amount for buying leather is definitely not high enough to keep up with 20 huts. Traders normally buy and sell something between 10 and 50 of each resource in every visit.