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The same regarding resource depletion applies to fish schools. Stone node groups on the other hand have a max worker limit of 5 villagers at a time.
Note berries and fish will regenerate a few weeks after depletion.
Was something else changed? I recently put two huts on one group of bushes and I constantly had issues with the 6th villager giving errors of unable to find a resource (assuming only 5 could work at a time.)
Yeah I was thinking as I typed the early post I was probably running into the issue with the 6 works because it was early game and they were not busy filling needs because there was no places to go fill them, lol.
So basically it could be more than your 9 villager example depending on the distances to fill needs and such. However the actual "hard coding" is it only allows 5 villager at the same time?
I think there is a hard-coded limit of 1 worker per berry bush in the game, i.e. each berry bush node has 5-6 bushes so 5-6 simultaneous gatherers.
Great to know then. That 9 should be fine. Especially once you citizens start filling needs making room for the other workers while they are away. Almost like a self imposed shift system.
https://steamcommunity.com/gid/103582791461917965/announcements/detail/1595882473480715869
On a related note... Anybody know if the number of sheep I spawn changes wool production? Or is that just cosmetic?
I'd test it out but just got that resource chain up and running in my new game. Don't want to mess it up
One question i havnt found answered is the Wheat Farms - the area for production is set by us but i feel that i dont get the full value from each farm - i do enlarge and decrease the crop field but some seem bigger than others
Also, currently we have no way to de - forest an area without bldg another lumber camp and manning it
i have recently found i can use wooden gates to the same effect to clear an area and then delete them which is handy, but is it planned to add a removal tool?
Ive also shamelessly stolen your bridge locations and seeing how u placed it in the latest vid has opened up a lot more possibilites
thanks for sharing and thanks for a great game and im also looking forward to the additions the update will bring
Ed
To easily clear an area I recommend using decorative trees. At least that is what I normally do in game :D
For farms, if the workers are efficient, they can plant a field up to the largest brush size so you can use that as a guide.
Note: efficient workers means they live, work, and can fulfil all their needs in a 1-2 hex radius :)
ill give that a go as soon as i can get back to my poor villagers ..
It was recharging pretty quickly, so little disruption in output. But 9 workers on one bush is way too much. 5 seems to be the sweet spot.
At the start of the game when villagers have no needs and are 100% efficient 6 villagers will deplete the bush.
I am guessing that last one is your case ElDuderino