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Even now, my favourite class Group-B RWD will most likely have at least 4 machines inside before all seasons get completed. Maybe all classes will end up with much more cars than initial versions. However, that "maybe" word turns off many gamers as well as making some others become even more motivated.
I am one of the motivated ones despite the game lacks some crucial points like hillclimb, hardrock locations without green, some iconic machines from 20th century and some imaginative game modes as of now. No doubt these can be added via future Seasons.
People certainly should do what they feel is right for themselves...
If you are lucky there should be a sale way before the year is up.
Not sure why you think a location not being a current WRC location is any kind of mark against it. Rallying existed before and continues to exist outside of what the FIA represent. DR2.0 was never marketed or intended as an official WRC game. It is, however, the official WRX game which is why it has quite a bit of content dedicated to it.
I'm not overly pleased with the business model they're going for with the DLCs, but ultimately this is an extremely niche genre. If you'd like to point to someone else making a better rally game than this one then I'm all ears. I think the complete version with all of the DLCs will be pretty damn good, but it's going to cost us. It's a little disappointing that it's come to that, but it isn't entirely unprecedented. Racing Sims is general have DLC out the ears and are basically always pretty expensive to get the full complete package.
If post-2017 spec WRC cars are "bloody boring" and "homogenous shopping carts" then what are R5 cars?? They are about a million times more of that, and that's what the game has instead of current WRC cars.
now only 2 choices...no rain no night in Spain in Time trial for example...a big step back
If you pay attention to real world rally and not just simracing, you know that rallycross is very closely linked to rally. There's a good reason why rally legends Sebastien Loeb and Petter Solberg, among others, are active rallycross drivers.
...but practically, in the real world, rallycross tracks have to have income from something, and that is frequently by being used for vehicle testing and technical driving schools courses... Because most motor sports are smooth tarmac only events, it seems. Like, that Hell RX track I think is also used for learning truck driving and such most of the year. That's why they're short; they are not primarily/only made for racing.
I hope current RX circuits will be lengthened in the future by at least 80%, keeping mixed surface qualities and bumps intact.
you are not wrong. Thanks for pointing out the issues concerning those circuit owners.
Maybe, for gamers, the stage generator from DiRT4 can be handy to lengthen those RX circuits in an appropriate way, so that we can drive those RX Supercars in much longer straights, through much longer corners, on bigger elevation changes.
...now, imagine if the stage generator could do properly (realistic) mixed surfaces and be used for functional RX, too. That would certainly be something GREAT! :D
(IF we first acknowledge that proper rally is ON-road, on actual public driving roads, and that RX is on tracks purpose-made to be technically difficult.)